Lost Map Border Layer
Mayhawk2020
Newcomer
I am new to CC3+ and using Cosmographer 3. I have lost my map border layer. I don't know how it happened, but I realized that I made my drawing area way too large (5000 x 5000) when I needed only a tenth of the area I programmed. I clicked File > Resize Drawing Area, and I got the following error: "Unable to find map border."
How do I restore my map border so I can resize my drawing area to something smaller?
I am attaching my file for anyone who might be able to analyze my error and explain how to fix it.
Thank you.
How do I restore my map border so I can resize my drawing area to something smaller?
I am attaching my file for anyone who might be able to analyze my error and explain how to fix it.
Thank you.
Comments
I have looked at both files and can only find 14 entities in either which comprises background, grid map border, screen and links panel to other levels. Both these maps (this and the one in your other thread) are identical.
Had you drawn anything on either of these maps?
They are rather large. The distance in map units across the map is 40,000 map units. I'm not terribly familiar with Cosmographer, but that does seem a little bit on the large side of things. At this scale you can hardly see that the black background is one of the starfield fills, but it is. You have to zoom in a very long way to notice it.
Had you drawn anything that wasn't saved, or something?
But this is what I see when I open the map. It's very huge, and very empty. The total size is 11KB, which tallies with the fact that all that's there is the basic blank map - background, grid, screen, and yes... the border is there too. I'm not sure why you think you have deleted the border. It's right there.
I am showing the sheets and effects dialog to prove that nothing is hidden. None of the layers are hidden either. And none of either sheets or layers seems to be missing at all.
By the way - you keep going on about layers. It's not the layers that things are drawn on, but the sheets. Layers are just a way of grouping similar things and not actually all that important at all. The sheets are the thing you need to worry about, and I can't see a problem there.
If you are seeing something entirely different to this image, then you might need to take this issue to Tech Support, using the Support tab at the right hand end of the row on your PF account page when you log in.
Check first, however, that you are actually saving your work. You have to use the Save option in the File menu. Autosave only keeps a very temporary copy that is overwritten every time the next autosave happens.
Strangely, the file I am working on is called Anunnaki Scout Ship Deck_1.fcw, not Anunnaki Scouot Ship Deck_13.fcw.
Or CTRL+S
The same file cannot have different names. So the file you uploaded here is a different file, that happens to be blank.
I think I am going to have to try to start over. I have a terrible feeling that this drawing is hosed. It is acting really strange. I sent a note to tech support but could not attach my file. This is a very unusual conundrum.
Find the one that you are working on and save it as some completely new name, then keep working on that one and ignore the others until it is finished. Then, when that first one is finished save it and then use save as... to make a new identical file for the next level, and leave that first file very much alone. Carry on this way until you have done all the deck levels, one at a time, instead of all together here and there in odd fits and starts.
This will break the links in the links box, but to be perfectly honest those are best left totally untouched until everything is finished. Do not use them to move between maps, or you will just end up in the wrong map again.
If the background is missing just draw another rectangle of starfield fill on the BACKGROUND sheet and layer, making sure you are drawing it the same size as the MAP FRAME... unless you also deleted that?
Make sure you have SNAP turned on so the placement is accurate.
NEVER EVER save your files inside the Program Files directories. Those locations are for the programs themselves, not data. When you save anything in there, Windows UAC secretly moves it to another directory, which is why you get a different result when you upload the file here compared to what you see in the program. That is simply because they aren't the same file, it's just that Windows hides that fact from you. (It does this to prevent weird error messages from legacy programs instead of just blocking it outright)
Either save files in your my documents directory, or in the CC3+ data directory (c:\programdata\ProFantasy\CC3Plus), NEVER in the either of the program files ones.
Sorry Mayhawk!
The reason it doesn't tell you is that it needs to work with legacy programs that put stuff there. They wouldn't be able to handle any kind of message from Windows, they just expect the write to work. So Windows basically has to do this silently to maintain compatibility. I think this is probably the best compromise MS could do to both ensure security and legacy compatibility at the same time.
When I first create a map, I save as to there by browsing. So later saves for that map, always saves to there. That way I can always find them.
You can also find them in your VirtualStore folder, just type in %LOCALAPPDATA%\VirtualStore in your windows file explorer address bar, then browse to the appropriate directory, the folders here mirror the "real" folders.
You can also find them in your VirtualStore folder, just type in %LOCALAPPDATA%\VirtualStore in your windows file explorer address bar, then browse to the appropriate directory, the folders here mirror the "real" folders.</blockquote>
Remy, thanks. That is where I found it. It still looked hosed, so I started over, and I actually produced a much better-looking drawing. It is still amateurish compared to the output you guys produce, but it will get me through tomorrow night's game. When I am ready to publish, I will probably turn over these files to an expert who truly spruce them up. I now have a lower deck and an upper deck, and all the tools are working as they should. Lessons learned are: 1) Don't save your work in the Program Files folder; and 2) Pay attention to what your program is doing and be careful with your clicks. I appreciate everyone's help on this.