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Posted By: LoopysueI'm growing increasingly keen on the idea of being able to start something new. City building in a hybrid city/dungeon style like this isn't something I plan on doing again any time soon. Those I have in me waiting to come out will be a lot more simple and quicker to draw ;)
Posted By: VintyriGetting better with every version!Posted By: LoopysueI'm growing increasingly keen on the idea of being able to start something new. City building in a hybrid city/dungeon style like this isn't something I plan on doing again any time soon. Those I have in me waiting to come out will be a lot more simple and quicker to draw ;)
A lot of folks are waiting to see what will come.
Posted By: MedioGood to see you got back to the map! Some points.
- The vineyards job is fantastic. They really look great.
- The new windmills size makes them harder to notice. Maybe they´re more realistic but depending on what size you´re watching the map, it misses sharpness.
- The label works better than the old one, as it doesn´t disturb the spectator as much.
- The walls are also fantastic. If so, maybe the western part of the wall should be lighted as the sun would hit it (considering your shadows).
All in one, this is one of the best city maps i´ve seen, and surely the most detailed one. Keep up the great job Sue!!
Posted By: LoopysueHey Nacon4 - thank you :)
I'm no master. I've only been working with CC3 for about 5 months, and on this particular map for just over a month.
I also have a trees thread (the name of which I've forgotten), but that's not really about maps :)
Posted By: JimPNo master ? I disagree. I could get all convoluted in my response, but that will do.
Posted By: LoopysueHey Nacon4 - thank you :)
I'm no master. I've only been working with CC3 for about 5 months, and on this particular map for just over a month.
I also have a trees thread (the name of which I've forgotten), but that's not really about maps :)
Posted By: JimPHmmm... The land and sand seem to me to be different pictures. Not floating, but well descriptive words fail me at things like this. But I'll give it a try.
For the sand and land: Its like two different pictures are placed next to each other, without the frames, and of way different scenes. There is no sand on the land, and no rocks out in the sand. Wind alone would move sand onto the rocks.
Posted By: JimPI'm not familiar with effects... but could the blending be too much ? Have you tried less blending ?
Posted By: BarlimanThis has really turned out nicely. I had thought the "terraces" of elevation were going to look too stark and artificial, but you've proved me wrong. Great work! :)
Posted By: LoreleiJust beautiful. I think Ralf should use your map as a representative of just what this program can do.....People need to see that quality photorealistic maps CAN be made with CC3+ and look just as if not better than some of the maps made in PS or GIMP!
Posted By: LadieStormI have every confidence that this map will be brilliant when it's done!
Posted By: LoreleiJust beautiful. I think Ralf should use your map as a representative of just what this program can do.....People need to see that quality photorealistic maps CAN be made with CC3+ and look just as if not better than some of the maps made in PS or GIMP!
Posted By: BillOk, with that reply, now I need the novel that goes with that story!
Posted By: tonnichiwaPosted By: LoreleiJust beautiful. I think Ralf should use your map as a representative of just what this program can do.....People need to see that quality photorealistic maps CAN be made with CC3+ and look just as if not better than some of the maps made in PS or GIMP!
I agree. I've known it could do this stuff for a long time now as I went to school for Computer Aided Drafting and Design, which uses FastCAD. And this program is based off of the FastCAD engine. Knowing what FastCAD engine was capable of, I just knew that if someone wanted to put in the effort, CC3+ would produce fantastic results as FastCAD is an incredible program by itself.
Thank you Sue for being the one to prove it. I love how far you've come with this and the results you have gotten from it. I haven't wanted to track all of the sheets and effects, nor experiment with them for fear of somehow breaking my maps, so I'm glad you had the courage to do so.
Now I am beginning to wonder what it can do with maps that are not photorealistic. I've been partial to cartoon art for years but I still like photorealistic as well. Maybe some experimentation is in order.