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roflo1

roflo1

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roflo1
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  • How to I restore Style Defaults?

    That's surely a wishlist item for CC4, right? :)

    Being able to load/save presets would be nice.

    Scornado
  • FRIA has problems with symbol fills created in CC3+

    I revisited this and everything keeps suggesting it's just due to differences in CC2 and CC3 file formats... and it's possible there's no solution (if I wish to keep opening the edited maps in FRIA; note that CC3+ has no problems).

    Anyway, I didn't include screenshots from the listings in my original post, so I opened an original FRIA map and LIST'ed the entity with a Symbol Fill style..

    As soon as I save it in CC3+, as a CC3 map, I get this from FRIA:

    Same FS number, but it's now identified as "Hollow". Weird, right?

    The only truly different thing I tried this time, just to rule things out, was adding an extra "Hollow" entity. FRIA reports as:

    There's several maps that would benefit from minor fixes and edits, so I kinda keep hoping there's a way around this. Or maybe I should just browse the FR maps with CC3+.

    JimP
  • City Designer drawing dimensions

    This blog post might also be useful:

    It doesn't mention directly sizes, but rather the layouts that resulted.

    JimPTheIneffableCheese
  • CC3+ runs on linux?

    Come think about it.. I did experience unusual lag (compared to running natively on Windows) while opening a very large map. My best guess would be that wine still has some shortcomings while drawing on screen.

    I have Wine version 8.0.2 instead of 8.19 like you do, which I don't quite understand, because I actually installed Wine via the PPA ... I'll have to have another look.

    Oh, I'm using Fedora, which has a fame for being bleeding-edge. I don't think it would make much of a difference though. And do note that the results I posted in the link on my previous post is for version 7.12. I wouldn't worry too much about versions tbh.

    brandor
  • Create maps with my own graphic elements?

    Ralf did a live mapping session on creating your own symbols:

    It starts describing how to create vector-based (very important to understand how symbol catalogs work), and then around 42:05 it covers importing PNGs as symbols.

    LoopysueScottAJimPGlitchbrandor