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Dak

Dak

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Dak
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  • Frozen arctic lands

    Not sure if either of these are any better as the tree line still stands out.

    There are trees beyond the line in Firborea, but there is a magical reason for this and I've been toying with the idea of making them deciduous.

    It may look better if I extend some of the trees north slightly just to break that line up.

    AleDGlitch
  • Frozen arctic lands

    Hi Sue,

    I know exactly what you mean. I was going for the tree line beyond which they won't grow and did use a straight line on the rivers sheet to guide me. If I took the trees away it may be clearer that the arctic and temperate lands are not quite in a straight line but it is subtle. I could have done with the placing the guide line either a little north or south of where I did.

    I do like the forests though, and I hate deleting things that took so long to do.

    I think this is still a WIP, as I have another map where I altered the southern island to be more temperate, but I think it may look better if I keep the islands as they are but extend the arctic regions of Fomoria to cover the entire land.

    Loopysue
  • Frozen arctic lands

    Here is another continent sized map for my game world depicting the Northern frozen lands of Giants and the Northmen.

    The previous continent map of the Akaga Shogunate I posted lies just below Fomorria along the right hand side

    Any suggestions for improvement are as usual welcomed.


    LoopysueAleDCalibreWeathermanSwedenJimP[Deleted User]RalfLoreleiRickoTonnichiwaand 1 other.
  • First continent sized map

    Hi Calibre,

    I just used edge fade on this, and turned on the Korigi circle to clearly demonstrate the area of the magical effect.


    LoopysueMonsen[Deleted User]CalibreDaltonSpenceWyvern
  • First continent sized map

    Hi Wyvern,

    When I say something like "My version of ...", It is only in a cultural/technological way like the thing I'm talking about.

    When I say this is my campaign world version of Japan; it is a land with samurai and ninja, yakuza and bushi. Katanas, yari, and nunchaku. It has an emperor and a shogun and a bakufu. The culture of the land mirrors Japan (in so far as much as I know about Japan's feudal age culture, which is limited), but with all my imagination and experience as a D.M. to change the land to give it (hopefully) a unique feel or twist to things.

    In terms of geography/geology; I use the same physics and dynamic systems as the Earth but this is my version of an "M class planet". It is not supposed to mirror Japan in terms of the physical land, only in so far as most of the land is temperate with colder northern islands. Although, I should have put some volcanoes along the mountain's spine as it is on a subduction zone.

    The frozen islands to the north were the inspiration for completing the map. I saw an excellent map that Calibre had drawn and he had frozen lands on his map, and this inspired me to have a go at duplicating what he had onto this map. I liked the effect so much that I actually finished my map even though I had tried to start it numerous times before.

    The map though started off the other way round (north is now south) and the smaller islands have changed position.

    It also has features that are trying to mimic (or account for) certain mechanics or rules system from the games I use in this world, eg The Korigi area on the map is a perfect circle where the land and vegetation have been warped and twisted and is now a barren wasteland, and the life forms that emanate from that area are grotesque mutated monsters. This is to mirror the Taint rule from the 3rd edition D+D Oriental Adventures, even though it is really an AD+D 1st edition game with elements of 2nd edition.

    Lastly, I do intend to use the seabed. One of the games I am trying to set up on roll20 is a 5th edition version of an aquatic campaign called "the Cities under the Sea", where players play races such as aquatic elves, tritons, and aventi, where the spear and trident dominate the armoury, and where the great sunken continent of Shalmaris has its ancient domed cities. "Between the time when the oceans drank Shalmaris and the rise of the sons of Man, there was an age undreamed of".

    Many years ago I drew a map of the ocean floor with my world's version of our mid-atlantic ridge inspired by the Marie Thorp ocean floor map, and if I should ever finish a map of my entire game world, I will then do a map of the ocean floor (but as the saying goes, "Don't hold your breath").

    LoopysueWyvernCalibre