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Lillhans

Lillhans

Note to self: Monterrigioni

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Lillhans
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  • Panzer sample thread

    Needs webbings and tools and markings all the other stuff you'd expect from their model kit counterparts. Also, destruction dressings. Also, commander hatch open as a separate symbol.

    But other than that (and the fact that the no-paint pattern is perhaps a bit too dark) I am satisfied that I will actually enjoy this process 100%: it's both quicker and cheaper than minis, and the learning curve was hilariously flat. It's almost as if pouring over mini painting videos has paid off!

    Doing away with pre-painted turret shades and relying entirely on CC3 sheet effects appears to have paid off too.

    LoopysueMonsenLizzy_MaracujaOverCriticalHitJimPGlitchWyvernShessarOctorillaAleDand 1 other.
  • Panzer sample thread

    Kind of checks out with pre-existing styles/assets that everyone get out of the box.

    WyvernLoopysuemike robelMonsenJimPGlitchLizzy_MaracujaOctorillaAleDRickoand 1 other.
  • Panzer sample thread

    So, because reasons, I whipped together two symbols - a chassi and turret of a Panzer III.

    I presume to have created files where the bits are to scale according to Tome standard (i.e. the 18 ft chassi was drawn at 100 pxl/ft). Did not turn them into a fully operational symbol package, obviously, so I had to scale it to the map manually.

    Enjoy!

    MonsenLoopysueGlitchWyvernmike robelLizzy_MaracujaOctorillaAleDpablo gonzalezRicko
  • Searching for symbols for WW2 and modern military vehicles, artillery etc.


    Another take on the VI. I think the trick is probably to do turrets as a seperate symbol entirely, @Lizzy_Maracuja: it allows for rotation options - and with or without the turret that also gives you a nice platform for wreckages.

    Loopysue[Deleted User]Lizzy_MaracujaMonsenroflo1
  • Searching for symbols for WW2 and modern military vehicles, artillery etc.

    Suggest checking out the Close Combat series modding community: it's a game catering to platoon-sized infantry combat, and the aspirations of detail and vehicle design accuracy very much reflects that you constantly switch between checking in on individual squads/units and zoom out for an overview picture.

    I don't know to what extent there are top-down vehicle sprites available for traces, however, but the stuff that is available without registering for an account over att closecombat.net (which...for some reason don't like the free e-email services) should give you an idea. Again; it's mainly tanks and similar combat vehicles - and not too much by way of fixed-position artillery - but the hobbyists are very keen. I can't speak for the Wehrmacht apologetic frequency but if there are any in their ranks, they certainly don't flaunt it in the same ways as...well..their opposite numbers in the WH40k fandom...


    I am currently prepping some game aids for Achtung Cthulhu!/World War Cthulhu myself and I certainly see the benefits of a token library of sorts.

    So here's a Königstiger trace job I did which doesn't adhere to any unit scale in particular - but feel equally free to use the lines: I didn't find a neat way to do the cammo pattern so I figure I might as well drop it as a mandala template :D

    MonsenLoopysueLizzy_MaracujaOctorilla