JimP
JimP
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- JimP
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- Jim
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Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon
I decided to post what I have, and the updated map.
Underground path from the Monolith Hills,
to the Dungeon of Confusion.
Surface, the butte marked has a secret door on the southeast side.
It opens into a room with a tunnel on one side going down into the ground.
Left side:
Widens as it goes.
The first greenish marker has a sign that reads 'Beware ! Doom Looms !'.
While the path is smooth, the rest of the tunnel has rough areas and some loose rocks.
The next encounter is a building made of stone. Sign on it says 'Way point'. As you approach, ypu see no one, but your characters hear whispers. They stop as you get closer.
Looking the building over you see it is nothing more than a stone slab about 3 feet/ 1 meter thick, with butress like stone on the back of it. All one piece. Looking carefully, you notice outlines that look like they could have been people. Too indistinct to determine who; humans, elves, etc.
The path branches.
Left side, left branch:
Goes past a mud pit that bubbles. The path goes deeper into the ground. It is now 21 feet, 7 meters wide.
The second info point: A sign says 'Are you sure you want to take this path ?'.
The path continues as you reach the right side of the map.
Left side, right branch.
You find a ruined keep. Well, a carving in the rock that looks like the outline of a ruined keep.
Standing on it portals the characters, no error no injury, to the ruined keep on the right side.
Right side:
I'll continue on another day.
I'm logging off the Internet, bye for now.
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Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon
Preliminary map; Monolith Hills to Dungeon of Confusion.
I'm using the symbols for this Annual. The circles are markers for something, and the tower with a line through it are ruins.
I'm thinking about a method, probably a portal, connecting the two broken paths.
Brown areas will be sand, the blue is nice clear drinkable water.
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Community Atlas - Vyrn City
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Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon
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Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon
Monolith Hills.
600 feet wide. small hills near the monolith, escape route from the Dungeon of Confusion. I'll be making some linear maps for here to the upper level of the Dungeon like I did for the paths to the Cold Keep and Flame Keep.
From the outside, there is a secret door leading into the tunnel. From the tunnel, there is a metal push plate to push on to exit.
The user can just pick a hill for the tunnel to be in. Not too sure on the path color. I couldn't figure out effects so it showed up, and looked good.




