JimP
JimP
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Community Atlas - Elen Daelarion - Zognilak Fortress
Fourth and final map for this set.
Sub-level
1) Storage. Crates, grate over a drain, 2 weapon racks, chests.
2) A large cave for storage. Some guards live here on a rotating basis. Chests, 2 campfires, crates, beds. Mostly food and weapons are stored here.
3) barracks. Guard the up spiral stairs to ground level and the upper level. Two fireplaces. Beds, storage boxes. Table and chairs.
4) A passageway in progress for another storage room. Some crates stored here temporarily.
5) Storage. Crates, boxes, barrels. Shelves probably contain small weapons like daggers and hand axes. Possibly some scrolls as well. The doors are kept locked.
6) undiscovered cave. Ocaisionaly guards in room 2 can hear high pitched sounds from this direction. The sounds are heard approximately once or twice a year.
7) The Bones.
8) A large water feature, the bottom of the sink hole on the ground level.
9) Storage. Crates and boxes. Two weapons racks.
900 pixel map in jog format. As before, I'll put the 2000 pixel jpg in my gallery.
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Community Atlas - Elen Daelarion - Zognilak Fortress
Map 3 of 4.
Upper level of Zognilak Fortress
There are spikes in the front of these tunnels. There are two spare ballistas in room 6.
1) West, outside the walls, defense tunnel. One ballista and crew. Pit trap in front of it on the ground level.
2) West, Inside the walls, defense tunnel. One ballista and crew.
3) Center defense tunnel. Murder holes so they can drop stones or throw spears on any attacker coming in the ground floor entrance.
4) East, inside defense tunnel. One ballista and crew.
5) East, outside the walls, defense tunnel. One ballista and crew. Pit trap on the ground level.
6) Ready strike force barracks. A small kitchen and dining room area, along with bunks, so they don't have to be far from their posts during attacks.
6A) Fireplace, 3 work benches for repairs, and storage barrels. Some barrels are set up as defensive works, 2 spear boxes.
6B) Beds, work benches, a dinig table, storage barrels, 2 spear boxes and 2 ax boxes. A weapons rack.
Note that there are few beds or furniture that can be fired upon from the adjoining passageways.
7) Passageway, looks like it has been cleaned more than once by scrapping something off the floor. Could it have been blood ?
8) Ready Room. Two ballista. One guards the down spiral stairs. One guards against intrusion from the doors. Spear boxes. Chairs for the relief crew, and crates of food and water.
9) barracks. Beds, rugs, two fireplaces, a ballista, a spare weapons rack, 2 fireplaces.
9A) Emergency food and water storage. A few spare armor sets.
9B) Two weapons racks. A few shields mounted on the other wall.
10) barracks. Beds and rugs. Two tables with chairs. A fireplace.
10A) Storage for emergency food. Shields on the wall.
10B) Two crates with water skins, two weapons racks.
11) Kitchen storage Food on shelves and in crates. A spear box for the kitchen crew, if needed. This room is always cool. Food doesn't spoil, but the dwarves have no idea why. ( It is the Bones nearby. )
12) Dining room. 6 tables with chairs, two fireplaces. Two spear boxes, a table for deserts.
13) kitchen. Three stoves, food preparation and about to be served tables. One large table they got from some adventurers. It formerly belonged to an ogre. The legs were cut down so the dwarves could use it. Two fireplaces with meat roasting gear.
For some reason, about once a game year, a boone shows up in the food. The dwarves cannot figure out where it comes from. It isn't any animal known to them, or the elves. Not a dwarf nor an elf bone.
Could it be The Bones trying to take them over ? Hmmm ?
900 pixel wide jpg. I'll be putting the 2000 pixel jpg in my gallery.
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Community Atlas - Elen Daelarion - Zognilak Fortress
Fortress ground level map. The room sizes don't take into consideration the wall thicknesses.
Main Entrance A is flanked by two open pits. Thick walls and large towers. Iron gates at the entrance. The Old Road is seldom traveled.
1) Interior of walls. Four ballistae and a small house for the watch's food and drink.
2) Great Hall and Museum. 97' x 66'
Three minotaur heads, urns and cabinets containing momentos of previous battles.
Seating for those who want to trade or visit. Three fireplaces to keep the room warm.
The narrow passageway from room 3 to the west side of room 2 is for fighters to come into the side is there is need.
3) 48' x 48' Meeting room. Where discussions by the dwarves about defense of the fortress, or just talking over old times, takes place.
4) 48' x 48' One of two ready strike force rooms for assembly of fighters protecting the fortress. There are guards stationed here to block anyone from entering this way.
5) 98' x 47' Assembly area: for the second ready attack force in room 13. The ballista is to defend this passageway against incursion.
Several spear boxes, a box of large arrows for the ballista, and benches for the off duty ballista crew to rest on.
6) 25' x 100' barracks of those who guard the up and down spiral stairs. This is the only way down and up.
7) 73' x 48' families of the dwarves. Chairs and tables. Games for the kids. Mostly about war and how to defend/attack, but some about trees and water. The later supplied by the elves.
8) odd-shaped redoubt. A final defense of this fortress that has never been used; however, the dwarf kids are taught tactics here. So it does serve a purpose.
9) 48' x 23' dining room. Tables with chairs.
10) 48' x 24' Kitchen. Two stoves, a fireplace. Two cutting tables. Three store rooms of food, spare utensils, mugs, and plates.
11) 75' x 23' barracks. Sleeping quarters for some of the dwarves. Yes, the passageway to the redoubt is a secret door, but all of the dwarves know it is there. So not much of a secret.
12) 48' x 23' Storage of various non-food items. Clothes, weapons, etc.
13) 73' x 23' Ready strike force barracks. Each dwarf keeps his armor under his bed.
14) 10' x 10' a secret room, a small treasury
15) 10' x 20' weapons storage
16) a small weapons room, may contain magic weapons. Behind a secret door.
17) 10' x 10' Weapons storage.
18) Sinkhole, currently undiscovered by the dwarves.
19) 72' x 38' A dining room. Two fireplaces.
20) an area of bones. Unknown to the dwarves.
21) 10' x 48' Entrance hall.
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Community Atlas - Elen Daelarion - Zognilak Fortress
first map in this set is:
Zognilak Fortress area map.
Congolar an elf village protected by two towers.
Darjak a ruined hamlet built by the dwarves in Zognilak Fortress as a place to sell various items for trade. It hasn't been rebuilt since the last attack on it.
Lothmar an elven village, with 3 defensive towers.
The Blue Henge glows blue on the nights of the New moon. Those who go to watch it, come back very scared and refuse to return.
The elves sent help with Darjak was attacked, none returned.
There are small groups of trees in this area. Water is scare for travelers. It is roumered that there are kobolds and a few orcs are in the area.
The stout fortress is well defended. Any travelers can request a stop there, but unless they are dwarves, are not allowed into the fortress. They must camp outside the walls. Extra guards will be posted on the walls by request.
900 pixel wide jpg. I'll place a 2000 pixel wide jpg in my gallery.
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Live Mapping: Spectrum Overland Expansion



