JimP
JimP
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- JimP
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[wip] a star ship, my GURPS Space
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The 'No Ducks' version 2 dungeon
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The 'No Ducks' version 1 dungeon
edit: Before I forget... Dec 7 through Dec 15, 2020 I'll be busy and likely not logging in much.
Here it is, completed. I may or may not add another level 2 or later on.
Room dimensions estimated by eye.
If anyone wants to use this in their game sessions, please free to do so.
No Ducks 1
1) Entrance: 50' x 50' x 15' + 55' x 95'
Stairs down: slope is 23.2 degrees.
3 bugbears behind a wooden wagon. Two oil lamps on wall to left and right. Three small piles of broken rocks.
Doors on North side are open. Open doorway leads to room 6 which has 2 giant beetles. The bugbears are trying to keep the beetles in that room. The wooden door into room 6 bears the scares of mandibles trying to open it.
Short passageway leads to a blank wall. Two foot gap between that and the wall into room 5. Digging need to breach the gap. Noisy digging.
Secret passage way to room 11, requires digging to cross the 2 foot gap.
2) 52' x 51' x 12'
2 ghostly tables, and 3 ghostly chairs.
A regular desk, and 3 desks with storage shelves. And maybe one or two of them have a secret drawer.
3) 32' x 70' x 15'
2 giant ants and a bull. They are intently watching the entrance open doorway.
Rocks, fungi. An obvious trap door in front of one giant ant. Wood debris in front of the other one.
4) 32' x 27' x 9'
Hidden behind a 4' thick wall.
Two open pit traps with spikes. Two open pits without spikes.
Three small chests.
5) storage, former bar. 41' x 47' x 12' ghostly bar and cabinet ( the blue items) Drink orders can be filled, but it could be very dangerous to drink them.
2 chests. 4 sealed jars.
On the table are 3 green glowing bottles, and 3 flasks.
6) storage: 33' x 33' x 12' 2 giant beetles. 5 square crates. 2 rectangular crates.
7) 30' x 33' x 15'
The topiary will say, via magic mouth recording, 'Roar, I say Roar' when any being arrives into the room.
If anyone attacks, pets, etc. the topiary it will attack as a 2 hit dice monster doing 1d4 damage per attack which is done by brances and leaves smothering.
-> The areas on the east side of room 7 that look hollow could have something in them.
2 small wooden crates
The ceiling glows like ordinary sunlight.
8) 45' x 45' x 12'
Four hungry beetles.
Trapdoor leading into a small 3' x 3' room, 5' deep.
9) 43' x 45' x 15'
The topiaries in this room do a song and dance when any being enters the room.
The berries on the trees look delicious. They are poisonous, easy save.
The ceiling glows like ordinary sunlight.
Stepping on the cracks could lead to a fall.
10) 25' x 30' x 8'
medallion engraved into the floor.
11) 28' x 27' x 7'
Floor grate and a pile of coins.
Or is an illusion, and the coins are really under the grate ?
12) 40' circular room, 12' high.
The large portcullis will only stop humans from entering.
Two braziers in the room. Inspection shows they likely can only burn for 3 hours. There is air flow up through the celing.
13) hidden behind the brazier, secret door.
37' x 25' x 10'
11 skeletons apparently guarding 3 floor grates.
There might be some treasure below the grates.
14) 30' circle, 15' high.
Two braziers, venting out the ceiling. A small pool, 20 feet deep. There might be something in the water.
15) 30' x 7' high.
5 giant rats. And a brazier. Small trap door in the ceiling for food drops to them, the food is late.
900 pixel jpg. 200 pixel jpg in my gallery.
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Community Atlas - River Watch - Abhannfair Caves, 13
Okay, need to rest my eyes so this is it for Monday, and I have some things to do Tuesday. Maybe later Tuesday I'll work on this.
I had a bit of a problem getting the cliff with two rivers to match the mesa. It still doesn't look right to me, left end of the cliff symbol. I tried to get the mountain to the left moved over so it would be a better match, but I kept dragging multiple mountains and gave up. I'll try again Tuesday or Wednesday. I should likely put 2 or 3 more mesas on the map so it being a mesa won't be a giveaway.
I tried to make a 1.2 mile by 0.75 mile Overland Schley or a Local Map. I got a large blank white area. No matter how I zoomed, I didn't see anything. So I used Spectrum 1 and 2, at 5 miles by 2.5 miles.
900 pixel wide jpg. I'll put a 2000 pixel jpg on my gallery.
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some battle maps, 75' x 50'




