JimP
JimP
About
- Username
- JimP
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- Member
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- Earth or Alpha Centauri A-B system
- Website
- https://jimp.monsen.cc/
- Real Name
- Jim
- Rank
- Departed Legend - Rest in Peace
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Increase detail level on sections of FT3 map
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Scale and Projection Questions
There are two ways that I know of, these are how I do it.
1) You can export the ft3 map as a cc3 file. Load it into cc3+, and use Info -> distance to see the size. Add an appropriate scale bar.
2) I took a continent in FT3, exported the png, loaded an island/ocean template in CC3,CC3+ wasn't out yet but this should work as well for CC3+, imported into the template of whatever size I decided it would be. Add an appropriate scale bar.
Other folks likely have better ways.
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The 'NoDucks' version 3
I temporarily changed the background sas i found I had labeled one room as 3 and 5. So I changed the background, and added a few rooms.
Stone golems, or they are illusions. And/or the treasure containers are also illusions, or not. rooms 4 and 18.
The room with a barrels all by itself, number 3. My home players, after one instance, started checking behind barrels for secret doors.
Room 15: Well, they also decided patterns of barrels are suspicious. So the big blank area between the barrels on the right side of this room could mean there is a secret door there. But this time, there isn't. yes, two corridors have numbers as they could have hidden put traps in them.
room 12, a treasure chest, lock turned away from the entering characters, sitting on a stone block, or is it ?
Not finished, but making progress.
900 pixel jpg, 2000 in my gallery.
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The 'No Ducks' version 2 dungeon
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The 'No Ducks' version 1 dungeon
Had to add a bit more.
Medallion on the floor of room 2. Does it lead to the identical medallion on the floor between rooms 16 and 17 ? Or is it a trap ? And room 18, is it a trap with hidden pits ? Does the medallion lead a character safely to the other one, if they know the secret word ?
Look at all that treasure in 16 and 17 ! Or are they illusions ?
900 pixel jpg, 200 pixel in gallery.



