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JimP

JimP

Still working on my Traveller site. Nothing uploaded yet, but I have about 100 planet maps on 4 sectors. Just have to do the uwp for each, post articles, and do a few solar system maps.

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JimP
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Earth or Alpha Centauri A-B system
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https://jimp.monsen.cc/
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Jim
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  • Community Atlas - Forlorn - Bleakness - The Craig dungeons and environs

    Cool clear water, water. But very little here.

    east of the Caldera in Churning Mountains. The Craig environs.

    A rather bleak area, looks like it rusted centuries ago, and got worse from that. Three small villages and a partially protective tower nearby each. Gardens are typically, a pile of rocks. If you can call that a garden. Not much grows here.

    Off to the west is a caldera on an ancient volcano. Some say there is a village in there, even though it is not cool. Not much breeze reaches that village. While those that live in the Discontent Three villages would prefer much less wind than they get.

    Rarely a group of adventurers will show up at one of the villages looking for a place to conquer and find riches. The villagers point to The Craig. Rarely do the adventurers return.


    The Craig approaches

    The occasional tumbleweed is all that moves by day in this area. But don't bring such things up to the botanists in the large city off in the distance. They have stated 'there are no weeds that tumble and roll'. The local would argue with that false claim, but they don't want to get in an argument with people who don't have to deal with tumbleweeds.

    There are a few cacti growing here. Mostly stunted as well, but there are patches of it that take over large areas. It is best to go around such plant groupings.

    The Deadly Mesas. No one who goes there has ever returned.

    The Ghosts. A small area of hills that seem to appear and disappear.

    Haunted Mesas. Fine for a walk I suppose. But do not play checkers with a ghostly being who challenges those living who walk here.

    abandoned keeps. There were once four keeps who guarded The Craig and the Cave Inn. They were overwhelmed by some evil force many years ago. Some claim they have seen flickering lights in one or more of them, on a moonless night.



    Loopysue
  • Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16

    Death, a kobold village.

    remains/ruins of the mayor's house and the village market are still mostly intact. The rest are just ruins of walls.


    Strife, an orc village.

    This place had towers, a manor house, and several now unknown buildings. A bit better well off. That didn't save them.



    Cave of Tunnels.

    How the orcs and kobolds get around on their raids.

    A) is human bones

    B) kobold camp.

    C) orc camp.

    D) is monster bones.

    E) kobold camp.

    The Ghost Tunnel appears and disappears. The humanoids stay away from it.


    The Water

    A series of caves with water.

    1) the highest point in these caves. There are several orcs in this cave.

    2) trap room. Several open pits, and some hidden ones.

    3) water tunnel leading into this area. Occasionaly this tunnel has little water in it.

    4) mid-point cave. Mostly water and a waterfall.

    5) lowest point. Tends to flood. This tunnel leads off to the Cave of Tunnels.


    That is it.

    MedioLoopysueMonsen
  • Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16

    caves basement:

    1) Dining. Seven tables of 4 seats. One table of 8 seats. Two fireplaces. Baskets of apples and oranges.

    2) Redoubt. Two walls with towers protected by moats. Ballistae and trubuchets.

    3) Jakes. Six jakes and a wash basin. The only ones in these caves. A door into the room out in the passageway.

    4) barracks. Eleven beds, one fireplace. Three chairs and a rug facing the fireplace. Seven chairs around the room. A table with six chairs. Two storage cabinets.

    5) kitchen. Several stoves, preparation areas, and storage.

    6) Storage. spiral stairs up to the ground level. Barrels and storage.



    Danger Hills.


    Home to a number of kobold and orc villages. The people who built the western hill fort didn't look hard enough to find them. Or those who did didn't report back. The Strike village is home to Orcs, a former human village. Death is a kobold village, also a former human village.



    Loopysue
  • Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16

    Thrarasie Caves.

    Inhabited by half-elves and a few dwarves who help with construction.

    Ground Level:

    1) In Entrance. spikes, crunchy leaves, portcullis.

    2) Redoubt: water feature in front of the wall and towers. The gatehouses have a drawbridge that stays up unless needed to be down. Various ballistae are on the walls. Thre trebuchet are between the walls for additional defense. A spiral staircase in the northeast end is covered by two smaller ballistae. The wood ladder up into the passageway to room 3 can be pulled up.

    3) barracks. 9 beds and two fireplaces. Three nice carpets.

    4) ready barracks to defend the entrance. 11 beds. Two fireplaces. Two storage places. Three chairs in front of a fiireplace and a nice rug so toes don't get cold from the stone floor. Ten chairs. 

    5) Kitchen. A number of different foods are prepared here. Various meats, squash, apples, and oranges. Several stoves and food preperation areas.

    6) Dining area. Seating for 48 to dine at the same time. Fireplace. Three exits. The spiral stairs goes up to an upper level to a redoubt area.


    Upper level.

    1) upper level redoubt doesn't have a drawbridge, but they will toss you a rope to climb up with. Three ballistae, chairs to relax on. Baskets of apples to snack on. Two trubuchets behind the second wall.

    2) Defense area. This is in case the ground level defenses have failed. Two ballistae, storage areas. Pit traps for tunnelrs trying to get past the wall. Five chairs. The back lighting torch is probably a bad idea.

    3) barracks. Ten beds, 2 tables with chairs, storage. Three chairs and a rug in front of the fireplace. two barrels of apples.

    4) Kitchen. Smaller than ground level, but they have great vooks and food. Several stoves and food preperation tables. Storage.

    5) Dining Room. Seven tables, accomidate 42 diners. Three fireplaces.

    6) Storage. Mostly foods, but there are hidden weapons if they are needed.



    Still typing the rest. Have to do some shopping, so go ahead and comment.

    MedioLoopysue
  • Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16

    basement of house 5.


    Combat sub-basement of House 5.


    MedioLoopysue