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JimP

JimP

Still working on my Traveller site. Nothing uploaded yet, but I have about 100 planet maps on 4 sectors. Just have to do the uwp for each, post articles, and do a few solar system maps.

About

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JimP
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Location
Earth or Alpha Centauri A-B system
Website
https://jimp.monsen.cc/
Real Name
Jim
Rank
Departed Legend - Rest in Peace
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18

Latest Images

  • Some Traveller sub-sector maps I have done

    3 thru 5.


    Loopysue
  • Some Traveller sub-sector maps I have done

    Done, and exported the new level map jpgs. Level zero, thru level 8, and then the total. I haven't checked, might be some overlap this time.



    Loopysue
  • An arcology dungeon

    update on level 2.

    The outer walls for level one intrude into level 2.

    1 ) left spiral stairs down into here. Three plants, some piles of hay. One secret door. Lever on east wall. Does it open the secret door, or the reinforced door ?

    2 ) A secret circular room, full of traps.

    3 ) An odd-shaped room ,that sort of looks like a maze.

    4 ) A room of broken barrels and wood debris. Three empty buckets and mushrooms. Could this have been a food source for someone ?

    5 ) A rectangular room with a water portal. P 2. Does it connect to P 1 in room 6 ?

    6 ) A room with a portal, P 1. And a metal spiral stair that goes down to level 3.

    7 ) A room with a table of food, and several skeletons on the floor. Well, floating slightly above the floor.

    8 ) mummies ? Are the living dead ? Or just dead ?

    9 ) Three ogres hiding behind some rocks. Another spiral stair. Third or fourth level down ?

    10 ) Is that a tunnel ? Or a blockage so the characters don't know part of level 2 is 'hollow' ?

    11 ) Rectangular room under construction, but debris is blocking it.

    12 ) Room down from the wooden trap door on level 1. Skeletons, floating above the floor. A table with candles on it. Two empty tables on the east end.

    More work to be done on this map... but I have sort of run out of ideas.

    3000 x 3000 pixel version in my Gallery/Jim's Maps.



    QuentenRickoLoopysueMonsen
  • Of large and small maps

    After several years of no one to talk to in making these maps, I discovered that it was easier to start large scale then make parts of thst map. Rather than vice versa.

    Royal Scriberoflo1mike robelbrandor
  • BUG Cthulhu City Template Metrics

    to change the origin in a map, 0,0,


    just type origin in the command line at the bottom of CC3+.

    Then click at where you want 0,0 to be.

    TakoTsubo