JimP
JimP
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- JimP
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Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16
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Community Atlas - River Watch - Abhannfair Caves, 13
Only obvious thing for me to do is label the map with its name. Anyway, here it is. I'll add more if you want.
Sometimes insperation doesn't work for a bit of time.
River Watch cave
Additional barriers can be placed behind each portcullis to block arrows and spears.
1) Entrance
2) Main Cave has 3 pit traps. Narrow passages. 6 on watch. Porcullis to exit into other areas. Two portcullis block exit from main cave.
3) cistern. Clear cool water.
4) small barracks sleeps 12 in double and quad bunks. Barrels of stone hammers. Three square boxes on spears and other weapons. Small bench. Water barrel.
5) jakes, 5 of them. Two water bowls for hand washing. Two fireplaces.
6) huge barracks. 19 double beds. Two fireplaces. 10 cabinets. 2 water barrels. Portcullis blocks entrance into room.
7) jakes: 8 of them. Room kept warm via small fire.
8) barracks. 5 double beds. 6 chairs. A small fireplace. Table with 6 chairs. Portcullis blocks entrance into room.
9) Storage. Various cabinets and crates contain spare clothes and spare weapons.
10) kitchen. A fireplace, two cast iron stoves. 8 cutting and food preparation tables. 7 cabinets. 2 barrels.
10A) firewood storage.
11) not used Portcullis blocks both ends of room.
12) not entered. Various splashing sounds have been heard coming from this cave, but not for over 100 years.
900 pixel jpg, 2000 pixel jpg in gallery.
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Community Atlas - River Watch - Abhannfair Caves, 13
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The 'No Ducks' version 1 dungeon
edit: Before I forget... Dec 7 through Dec 15, 2020 I'll be busy and likely not logging in much.
Here it is, completed. I may or may not add another level 2 or later on.
Room dimensions estimated by eye.
If anyone wants to use this in their game sessions, please free to do so.
No Ducks 1
1) Entrance: 50' x 50' x 15' + 55' x 95'
Stairs down: slope is 23.2 degrees.
3 bugbears behind a wooden wagon. Two oil lamps on wall to left and right. Three small piles of broken rocks.
Doors on North side are open. Open doorway leads to room 6 which has 2 giant beetles. The bugbears are trying to keep the beetles in that room. The wooden door into room 6 bears the scares of mandibles trying to open it.
Short passageway leads to a blank wall. Two foot gap between that and the wall into room 5. Digging need to breach the gap. Noisy digging.
Secret passage way to room 11, requires digging to cross the 2 foot gap.
2) 52' x 51' x 12'
2 ghostly tables, and 3 ghostly chairs.
A regular desk, and 3 desks with storage shelves. And maybe one or two of them have a secret drawer.
3) 32' x 70' x 15'
2 giant ants and a bull. They are intently watching the entrance open doorway.
Rocks, fungi. An obvious trap door in front of one giant ant. Wood debris in front of the other one.
4) 32' x 27' x 9'
Hidden behind a 4' thick wall.
Two open pit traps with spikes. Two open pits without spikes.
Three small chests.
5) storage, former bar. 41' x 47' x 12' ghostly bar and cabinet ( the blue items) Drink orders can be filled, but it could be very dangerous to drink them.
2 chests. 4 sealed jars.
On the table are 3 green glowing bottles, and 3 flasks.
6) storage: 33' x 33' x 12' 2 giant beetles. 5 square crates. 2 rectangular crates.
7) 30' x 33' x 15'
The topiary will say, via magic mouth recording, 'Roar, I say Roar' when any being arrives into the room.
If anyone attacks, pets, etc. the topiary it will attack as a 2 hit dice monster doing 1d4 damage per attack which is done by brances and leaves smothering.
-> The areas on the east side of room 7 that look hollow could have something in them.
2 small wooden crates
The ceiling glows like ordinary sunlight.
8) 45' x 45' x 12'
Four hungry beetles.
Trapdoor leading into a small 3' x 3' room, 5' deep.
9) 43' x 45' x 15'
The topiaries in this room do a song and dance when any being enters the room.
The berries on the trees look delicious. They are poisonous, easy save.
The ceiling glows like ordinary sunlight.
Stepping on the cracks could lead to a fall.
10) 25' x 30' x 8'
medallion engraved into the floor.
11) 28' x 27' x 7'
Floor grate and a pile of coins.
Or is an illusion, and the coins are really under the grate ?
12) 40' circular room, 12' high.
The large portcullis will only stop humans from entering.
Two braziers in the room. Inspection shows they likely can only burn for 3 hours. There is air flow up through the celing.
13) hidden behind the brazier, secret door.
37' x 25' x 10'
11 skeletons apparently guarding 3 floor grates.
There might be some treasure below the grates.
14) 30' circle, 15' high.
Two braziers, venting out the ceiling. A small pool, 20 feet deep. There might be something in the water.
15) 30' x 7' high.
5 giant rats. And a brazier. Small trap door in the ceiling for food drops to them, the food is late.
900 pixel jpg. 200 pixel jpg in my gallery.
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Does anyone know of Cosmographer Line Art Symbol Libraries?
CA99 Downports has both B&W and vari-color symbols for various buildings. Ships as well.
\CC3Plus\Symbols\Cosmographer\Cosmos\Spaceships.fsc has B&W space ships.
Some of the \CC3Plus\Symbols\Cosmographer\Deckplan\cargo.fsc; Command.fsc; Engineering.fsc; Furniture.fsc; Geomorphrooms.fsc; a few in Medical.fsc; Passages.fsc; Personal.fsc which are weapons, communicator, weapons wrack, and wrist comm; Piping.fsc; Up and Down.fsc; Wall Features.fsc; and Weapons.fsc look like line art to me. The rest are color and vari-color.
My Traveller ones in that same folder have few to no symbols. The ones that are in there, are definately line art symbols.
\CC3Plus\Symbols\Cosmographer\Overland\Hazard.fsc; Planet Connectors like rails and roads; and Vehicles.fsc has vehicles like AFVs, hover cars, cranes, etc. has line art. Some of these particularly the vehicles, have one or two colors, the rest are just lines on the same symbol. As an example: the monorail engine and the carraige has two brown lines and list blue windows. The rest of those vehicles are line art.
Some of these above are B&W with some being gray scale.
Hope that helps. But since I have everything, I don't know what comes with Cosmographer and what is in which add-on.




