Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 723
- Last Active
- Roles
- Administrator
- Points
- 9,011
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Dungeon Level Symbols - Celtic Revival Room by Room
Cute girl Kert. And a lovely boy you have there Quenten. Also quite a handsome little fellah there Maidhc.
Here's Jack in one of his typical postures, usually pushing the keyboard off the desk and into my lap, or using his tail to do some touch-typing or hitting the mouse buttons (cat tails are much more proficient at both typing and clicking that I could ever have imagined before I got a cat)
(Shessar - Maybe we need a long-haired cat?)
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Dungeon Level Symbols - Celtic Revival Room by Room
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Dungeon Level Symbols - Celtic Revival Room by Room
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Live Mapping - Dungeon Secrets.. Or Secret Dungeons?
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Is there a way to make a square grid such that the different squares are offset from each other?
Not by using the grid command, no. The "even columns are higher" option is just for hex grids due to the way hexes work, they have to alternate, but it is not a generic feature for offsetting grids.
It is too late for me to go into detailed explanations right now, but you should be able to do this by setting up a symbol fill. Symbol fills use repeating patterns, so you just need a fill style symbol (which is a regular symbol) that captures the minimum repeating pattern you will need, probably a 2x2 grid square pattern, but with the left column offset.
Give me a word if you can't figure this out by yourself and no one else replies with the instructions and I'll come back with more details when I have time and is awake.








