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Monsen

Monsen

About

Username
Monsen
Joined
Visits
670
Last Active
Roles
Administrator
Points
8,894
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Live Mapping - Hiding in the forest.

    Yea, aligned fills makes it much more friendly for rotation. I didn't have the time to cover that in the stream, but it is worth doing if you plan to copy and paste it rotated like this.

    Royal ScribeDon Anderson Jr.Loopysue
  • Live Mapping - Hiding in the forest.

    Here's the map for anyone interested.


    LoopysueWyvernQuentenRoyal ScribeRalfroflo1
  • Live Mapping - Hiding in the forest.

    Looks like I'll be streaming again.

    In this session, we have a peaceful forest where nothing at all happens. Completely safe, I swear. Just leave your weapons at the entrance.

    As usual, the stream is available on YouTube. You should find the time in your timezone in the left forum sidebar, or by visiting the video page. See you all there.


    LoopysueRoyal ScribeQuenten
  • Hardin - Folortalin - Zaraogra Island

    I get your point, but if this is a female dominated world where they are the stronger ones, wouldn't they want their own female titles that show that they are a female, the strong sex? Why let a mere male use the same title as them?

    Don Anderson Jr.
  • How do you keep your $#!^ organized?

    Some general organizational rules to avoid red X'es in the future.

    • Make sure to never edit, move or rename any art file (fill or symbol) in the CC3+ data directory, never attempt to reorganize them.
    • If you want to bring your own art files, either brand new ones edited copies of official resources, make sure to have a custom directory structures for them INSIDE the CC3+ data directory (Remember, you can make your own subdirectories inside the existing Symbols and Bitmaps directories), and once the art files are in there, remember to treat them according to the rule above.
    • When importing fills into a map, always make sure they are imported using correct relative paths, so that the path starts with @Bitmaps for fills and @Symbols for symbols and not something like c:\programdata or similar. But as long as you followed the rule above, both the import symbols and import bitmap dialogs's "realative to CC3 path" will work and do this automatically, and as long as you follow this for every map, then fills imported using the insert file option Sue mentions will also be correct.
    • Never try to import a fill or symbol not in the CC3+ data directory. Stick with the above rules, starts by putting it in the data directory, THEN add it to your map from there.
    • And as long as you followed the above, getting it up and running on a new computer is also dead simple, just install all the same add-ons, and then copy over your custom artwork directories to the same relative location as it came from, and you are set.
    LoopysueRoyal ScribeScottAMapjunkie