Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 682
- Last Active
- Roles
- Administrator
- Points
- 8,907
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Using fractalization, land mass, or ocean, vanishes. It isn't in the map afterwards
This is a seriously weird one. The entity is still there, but all the nodes have the same coordinate, basically reducing it to a single point.
I tried drawing a huge square in the map and fractalizing that, and while it didn't disappear, it did do some weird things with the coordinates. Maybe @jslayton or @Ralf has any idea here.
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New Blog Article: XP Development part 4: Interacting with CC3+
Those of you who are active blog readers may already have noticed since I did publish it a week ago, but part 4 of my XP development series is now out, and it focuses on interacting with some of the core functionality on the CC3+ side of things, namely being able to interact with macro variables and call CC3+ commands from an XP.
Sorry for taking so long for the 4th part. I love writing these, but they also take a lot of time to prepare.
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Hi from Tony (aka. Tonnichiwa) {Now with actual pictures}
@Tonnichiwa wrote:
But I keep getting distracted because I am still trying to learn to code. I've got most of the HTML language down and the same with CSS (Cascading Style Sheets). Now I'm working on learning Javascript. Sometimes I wonder how all of you computer coders out there were ever able to learn all of this stuff!
Ah. Coding is great fun. I remember I started back when I was about 8, had just gotten my first computer, a Commodore 64. Those were the days. Plugging away in BASIC.
Once you've grown up from this web stuff, you should learn C++, then you can follow my XP tutorials and learn how to program addons for CC3+.
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Tilkar map
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How do I make overlaying grids?
Use Draw -> Hex or Square Overlay
Note that CC3+ doesn't allow automatic creation of grids with variable thickness. You could either make two grids, or, since it sounds like you won't have that many whole-inch squares, you could probably just change those lines manually. The grid is a grouped entity, but you can unlock groups by hitting the Locked button in the bottom right, and now you can just use :CC2MCHANGE: on the grid lines you need to make thicker.
Note that you normally make maps in CC3+ in real-world scale, not paper scale, so grids aren't normally specified in inches, but since this is a rather abstract map, then perhaps you should just treat one map unit as one inch in this case.









