Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,949
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Cant Open Map
Try this version
There was an extremely long line on the rivers sheet (extending REALLY far beyond the map). Seems to cause a crash when effects were applied. I forced the map to load without effects, then deleted the line. Seems to work fine now.
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Wishlist for CC4
@Humblest wrote:
2) A better stretch command, specifically (but not exclusively) for better coastline editing. Right now, I know of two ways to edit a fractalized coastline, and neither of them are great, so maybe I'm just doing this wrong:
2a) Node edit: The problem here is that I have to edit one node at a time, including each and every fractalized node that the system made for me. Tedious. Painful. Excruciating.
2b) Stretch command: Now I can grab more than one node, but only if they are in a single(?) rectangular selection window, and the results almost never look natural.
How I think it should work: The system should distinguish between the anchor points I put down, and the fractalized points the system creates. It should let me select one or more of those anchor points, let me move those and refractalize the path for me. (Preferably in real time on the screen. There is no place for screen refresh buttons in 2021)
Am I doing this wrong? Is there a better way that I've missed?
Yes.
The way to edit fractalized coastlines are with the edit feature of the drawing tool. It lets you easily replace sections, be they large or small, and is the preferred way to edit landmasses and other entities.
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Symbols from a different style
This happens because CC3+ uses the names of the symbols as the unique reference for them, so there can only be one symbol of each name in the map. If a symbol already exist with the same name in the map, it will use the symbol already there.
Workaround for this is to use symbol manager and rename the symbols already in the map to something else.
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Greyhawk mixed with the Southern Territory Deserts
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Importing Fill Styles





