Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 694
- Last Active
- Roles
- Administrator
- Points
- 8,958
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
-
Community Atlas Project - Download information - Contributions Welcome
-
PDF Manual
For the record, the complete manual is NOT the Tome, they are two different things. The manual can be opened from the Help menu inside the software, and can also be found in the documentation folder inside your CC3+ data directory. The Tome is a separate purchase, and if purchased and installed, will also be available from the help menu and the documentation subfolder.
-
Quo Vadis Monthly Symbols?
I would love to see dungeon/floorplan symbols expanded for SS4. I always seem to be missing some symbols for my maps. I would love to see small sets based on rooms/professions, such as:
- The Smithy
- The Stable
- The Library
- The Kitchen
- The Chapel
- Alchemist's Laboratory
- Rogue's Room
- Fighter's Room
- Wizard's Room
- Priest's Room
- Ranger's Room
- Paladin's Room
- Halfling Den
- Elven Abode
- Gnomish Hut
- Armorer's Shop
- Forester's Hut (including tree stumps)
- Torture Chamber
- Prison Cell
- The Garden
- City Streets
- Animal Pack
- People Pack
- Siege Weaponry
- The Castle
- Shipboard Equipment
- Dragon's Lair
- Mystic Portals
- The Inn
- Stained and Ruined Furniture
- Murder Victims
For overland, I wouldn't mind some more decorative elements, like more ships, airships (both those that look like a fantasy variant of a modern zeppelin, and the more high fantasy ones that look like an actual huge ship carried by a ballon). Different city styles from various cultures and time periods are also very appreciated, I wouldn't mind seeing some modern-looking cities to plop down on that map, and perhaps some steampunk-flavored ones too.
-
Some Traveller sub-sector maps I have done
-
Would a Curved/Globe Map Style be possible?
Anything is possible from a drawing perspective, but there are several of CC3+'s tools that don't work correclty
- Measurements, including distances and angles assumes a a flat map. These can't be used to get accurate data on a curve
- Drawing tools that stop at the map border only work with straight orthogonal lines. This feature doesn't work along a circle or angled line
- Images are rectangular, anything not-rectangular will add empty areas on exports.
- The coordinate system assumes a flat surface, coordinates won't be correct for a curved world.
- Effects also assume a flat surface. This is why many effects cannot be used properly in an isometric map. Not quite as big a problem on a curved map, most things will probably still look fine.
But that said, there are already styles for a curved approach, like the Mercator style from the very first annual (later updated in a newer annual).










