Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 694
- Last Active
- Roles
- Administrator
- Points
- 8,958
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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width change on citys
Looking at the coordinate readout on your screenshot, that second map looks to be absolutely tiny. Your cursor is all the way to the right of the map, and it reads (209,55) , meaning your entire map is less than 200 meters wide, while the top map, if the scale bar is to be trusted, is about 2500m wide.
The "road wide" tool (I see your collections are collapsed, so I assume you use the default tool in the collection, which happen to be the imperial version) is 36 map units wide, so for a map that is approximately ~100 map units tall, that result looks pretty correct.
So, it doesn't seem to be a problem with the tools themselves, but rather your map size. The first obvious question is obviously, are you sure you set it up correctly when creating it, because it is clearly not the size of the map from your other image. Assuming you did, have you perhaps changed anything in the Map Units setting (File -> Drawing Properties -> Drawing Units), or re-scaled it using File -> Resize drawing area? Or even manually resized it using the :CC2SCALE: tool?
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[WIP] The Dancing Princess (Community Atlas, Artemisia, Spiros Isle, Helinesa)
That bow of yours isn't quite right. It isn't solid deck there. Here's a nice image from below from a 3D-model reconstruction showing a nice view of the area: https://cdn1.epicgames.com/ue/product/Screenshot/ScreenShot00002-1920x1080-f0bde8cb76a0de8cd4b3f512f0091aeb.png?resize=1&w=1920
This ship uses a lattice of planks, many other sailing ships just use a rope net.
See more images here:
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Forgotten Realms Interactive Atlas repairs.
@roflo1 wrote
My guess? This was probably some early experimentation towards adding raster fills to maps, but never made it to the official product. The fact that FRIA simply ignores these entities makes me think this theory could be right.
Sorry, but it appears @Don V Anderson Jr. had the better guess here.
The full path of the missing image is
D:\CC2\Atlas\FR\Work\HWScan\30042 Golden Mosque 2.bmp. The file name indicates it was a reference image used when working on the map.The result you're getting is simply the image being in a format not used in CC3+ anymore, and the converter converts this to a plain polygon, and you are then seeing the specified fill style take effect (Everything in CC3+ has a fill style, although depending on the entity type, it may not normally have any effect, like on images)
As for raster fills, they were supported back in the CC2 days too, that fill you're seeing there is the old stone fill from back then. It only supported .bmp format though, and lacked proper scaling options.
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Community Atlas Project - Download information - Contributions Welcome
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Community Atlas Project - Download information - Contributions Welcome







