Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 703
- Last Active
- Roles
- Administrator
- Points
- 8,982
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Community Atlas - Haddmark - Peredur
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Community Atlas - Haddmark - Peredur
Thanks for another great set of maps @Ricko Hasche. You've put us across the 700 maps milestone with those.
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Gioiella, a small Serpentine City map
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Community Atlas - Derowen Lands - Peredur
Thanks for another great set of maps @Ricko Hasche . They're now in the atlas.
I really love how you fill your maps with all kind of details, it really helps inspire people who might want to make detail maps from your areas.
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Community Atlas - Derowen Lands - Peredur
Hi @Ricko Hasche, please let me know when you are done with these, I can't start adding them to the atlas until I know you're done tinkering with them. I've added your other two threads.
I love your maps, and you've done a good job keeping things to correct scale and everything else in order making it easy for me to add them to the atlas. Not everyones maps have been this easy to add. I have two small requests for future maps though:
- Naming: Several of your maps are named something because you have a city symbol in the middle of the map bearing that name. This is a bit of a problem, because is someone is going to map that city later, their map should be named for the city name itself, the area map containing the city symbol should have a name based on the area (you've been pretty good at filling up your maps with names, so I am sure you can make up a name for the area too). An example of this is your Bughole map, but Bughole here is just a small place on the map, the map itself shouldn't be named for this. If you can't come up with a good area name, a name like Bughole environs or similar can also work. Also, it is easier for me if the filename is the proper map name, no numbering in the front, and no replacing spaces with underscores or the like
- Lots of your maps have entities sticking out beyond the screen. This looks very bad in the atlas when people see the actual fcw file, so I always fix this, but it would make things quicker for me if this was already fixed. The COLLARDEL and COLLARAUTO commands are great ways of fixing this quickly.








