Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 702
- Last Active
- Roles
- Administrator
- Points
- 8,982
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Community Atlas 1000th Map Competition - The Winners
A new set of map have been parsed and added to the atlas. Slowly getting through them. This time it is all the villages from @Wyvern, in addition to the needed overland map they are located on and a related dungeon map, the latter two not part of the competition.
I also forgo to mention this in my last posting, but with the recent batches from the competition parsed and included, there are now actually 1000+ maps available in the atlas to download.
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"Run as Administrator" - still necessary?
The right click -> Run as Admin is old legacy advice which doesn't make a difference at all with modern installers. All modern program installers automatically make themselves admin if needed, this is why you see that UAC prompt that asks you if this installer should be allowed to make changes to your computer, what that really means is that the installer have just requested admin permissions.
You can see it on the program icon for the installer if it will run automatically as admin or not. Look for the blue/yellow admin shield on the icon:
As for running CC3+ itself as an admin, that should be completely unnecessary. The old CC3 needed it because it kept all it's data files in the installation folder where normal users can't write, but CC3+ changed that by introducing the data folder and sets it up with write access for all users.
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Creating a Raster Set dimensions.
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Creating a Raster Set dimensions.
Technically, they can be any size, because you need to enter the size in the png import dialog when importing the symbols into the symbol catalog. The most important thing is actually to A) know what your size represents, i.e what distance on your map 1 pixel represents, and B) keep internal scaling consistent. If 5' object is 500 pixles, then a 10' object needs to be 1000 pixels.
However, there are standard guidelines used for official PF artwork. Here are the pixels per drawing unit used for the VH version of the symbols. Don't think about the other resolutions, CC3+ will create those from the VH originals:
- Overland: 20
- City: 40
- Dungeon: 100
Note that if you follow these values, they also need to be entered into the import png dialog when importing the symbols, don't just leave it at the default option of 40.
Keep in mind that a drawing unit varies between map types. For overland, it is a mile, for city and dungeon it is a foot. (All symbols are made in imperial, then scaled for use in metric maps).
So as an example, if you wish to create a city symbol that will be 30 feet by 20 feet, the pixel dimensions for the VH version should be 1200 by 800.
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Community Atlas 1000th Map Competition - The Winners
Finally was able to process a few more maps. This time, it is the contributions from @cyrion , @Quayuazue and @Mathieu Gans .
Thanks for contributing.










