Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 676
- Last Active
- Roles
- Administrator
- Points
- 8,897
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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WIP - Tomb of Shadows
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Favorite World Map Style?
Mercator is honestly one of my favorites. Of course, it doesn't go with Schley at all, but since you are thinking different map levels here and not mixing them in the same map, I don't think that matters. I imagine my different maps and map levels being made by different cartographers, and don't have an issue at all with them being different styles.
But there are so many pretty styles out there, and most of them works fine as world maps, it is usually more about limiting detail level when you map rather then a specific style needed for world maps.
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Character Artist custom symbol catalog question
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Catalogue symbols are all red crosses
Basically, this means that CC3+ cannot find the image files used in the catalogs. The catalogs contains references to image files on disk, and a typical problem when you move computers is that you didn't put these image files in the same location on the new computer as the old one.
If you made the symbol catalogs using relative paths, it should be enough that the location inside the CC3+ data directory is the same as on the old computer, even if the directory itself is in a different location, but if you used absolute paths in the catalog, the path to the images must be exactly the same as before.
I wrote a blog article about it here. I talk about maps there, but the exact same applies to symbol catalogs (there's no technical difference between symbol catalogs and maps)
Let us know if this helps you figure it out, or you need more help.
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PDF documentation
Documentation pdf's are stored in the Documentation subfolder of your CC3+ data directory, whereever you have placed it.
The lack of buttons for SS1&2 is normal. Those buttons triggers the appropriate menus for the various add-ons, but SS1/2 don't have their own menus, they just use the overland and dungeon menus respectively.
There aren't much documentation for SS1/2 though, since they are basically just new styles and symbols that otherwise behave the same way as the standard overland/dungeon stuff. Once you start a new SS1/2 map from the new map wizard, you have access to all the relevant symbols and tools belonging to those styles in the same way as a standard overland/dungeon map.





