Avatar

Monsen

Monsen

About

Username
Monsen
Joined
Visits
693
Last Active
Roles
Administrator
Points
8,952
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Friendless necromancer tower

    He's used the standard Mike Schley overland style (in a nice creative way), which comes with CC3+. The building on top is one of the monthly freebies.

    LoopysueRickoroflo1
  • disappearing symbols

    I can't open your map right now, but check your sheet order. The behavior you describe is exactly what happens when the symbols go to a sheet that is hidden by something else, for example a landmass.

    For performance reasons, when you place symbols, they will always appear on top of everything else, but once you change the view in any way, the view is recalculated, and everything goes into the correct position based on sheet order. The fact that the symbols disappear means that they are on a sheet behind something.

    Loopysue
  • Returning beginner: how to change fill angles and fix fill scaling?

    Also note that the Shaded Polygon command changes the fill style to whatever is currently selected. You can use :CC2KEEP: to set the current settings to match that of your poly before running the command. Or you can use the Shaded Polygon (Angle by Edge) command which doesn't do this, and at the same time figures out the correct angle for you.

    LoopysueJimP
  • Returning beginner: how to change fill angles and fix fill scaling?

    When using this, the fill renders identically at all zoom levels

    This is due to the particular fills you have picked. Unfortunately, most templates contain some truly ancient fill options which doesn't work very well with modern CC3+. These are the leaves, tiles, stone and woodgrain fills in the list. Avoid these. I am unsure which style your map was made in, but if you have Dungeon designer 3 (DD3) or Symbol Set 4 (SS4) I recommend starting a map in one of those styles as they contain proper bitmap fills you can use with the room and corridor commands. If not, you should also have access to the Annual John Roberts dungeon style which also have nice fills.

    You'll normally also want to avoid those vector (line) based fills.

    always with a 0 degree rotation

    Yea, fills in CC3+ are always drawn without rotation regardless of the angle of the room. You need to use the shaded polygon command on them to rotate the fill

    When I attempt to use the "shaded polygon" or "shaded polygon (angle by edge)", it seems to erase the fill pattern I select.

    This is again down to your choice of fill. This command only works with bitmap filled entities. If you use one of the proper bitmap fills from the styles I mentioned above, it should work fine.

    For the Dracula dossier, I am guessing those geomorph floors weren't intended to be there. Ralf repurposed an older set of symbol catalogs, as they work fine with that particular style, but I guess he forgot the geomorph catalog. The reason it doesn't work is that the fill style used for the floors in the symbols doesn't exist in the actual Dracula dossier template.

    LoopysueJimP
  • Any way to restore Symbol Catalog Settings without reinstalling CC3+?

    That should work fine. Make sure that you include the System subdirectory of the CC3+ data directory, as this is where all the settings for the symbol catalog settings, master filters and drawing tools are stored.

    Note that symbol catalog settings can also usually be fixed manually quite quickly unless you have a lot of them with problems. The most common issue is the file name of the actual catalog being removed from the setting, but the name of the setting itself should be enough to identify which catalog it needs, so you can browse to it and then save the catalog.

    LoopysueScottAGlitch