Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,951
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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can you cut an existing map in half?
Are you sure you're not a bit premature here? How many nodes do your entities contain? While it is true that too many nodes can be bad, especially for performance, you can still have a significant number of them without worry. Generally, if your most complicated shapes are a few thousands nodes or less, you have nothing to worry about (and it still isn't necessarily a problem if you go over that)
I am mainly asking because, yes, cutting up a fcw is a bit involved with multiple steps, so going through that process needlessly is something you want to avoid.
Basically, the process is very similar to making a local map from a regional map, since you still need to cut up entities even if you're not making a more detailed version
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Need some help with Symbols and Map
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Printing
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World Map or Regional Map
It depends on how you wish to do the planning. If you have an idea of how you want your world to look, I would start there. But if you don't, it is better ti start with a regional map, and then gather some ideas as you play.
The advantage of having a world map is that it is easier to be consistent with the information you feed your players, but it can also restrict things a bit as well.
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Solid disappears after changing Fill Style






