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Monsen

Monsen

About

Username
Monsen
Joined
Visits
718
Last Active
Roles
Administrator
Points
9,004
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Passing of Jerry Thiel

    Jerry was a dedicated mapper, and loved making maps for the atlas. He was a valuable community member that will be missed.

    All his atlas maps can be found from the search page by searching for Jerry Thiel as the author.

    seycyrusLoopysueWyvernroflo1
  • Black Screen with Install of Latest Schley Monthly Assets

    The black background usually means that CC3+ cannot find the map file it is trying to load, so it simply uses the defaults (which is a black background). That in itself is nothing to worry about, as the background is controlled on a map by map basis. Everything will be fine when you load or start a new map.

    Of course, the example map should have been loaded, so that seems to indicate you didn't get that file installed. Which may or may not indicate that the rest of the addon wasn't installed properly either. Best way to see that is to try to open the symbol catalog manually and see if it exists, and no red crosses in it...

    Now, I see it is trying to show the no-SS6 version of the example, since I guess you don't have SS6, and I am guessing someone forgot to include that file in the installer (or gave it the wrong name), and the rest is fine..

    LoopysueScottA
  • Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon

    Before I forget again, I don't see any difference visually for me. Since some of you can see a difference, would you mind explaining it to me ? Thank you very much.

    Straight polygons have very visually long straight edges and sharp corners. One can increase the fractalization level to reduce the length of the straight lines, but unless you fracatalize a lot, it is very visible.

    Smooth polys doesn't have a single straight edge or single corner, it is all curves. This makes a huge difference to the map, because all those straight lines and corners make it look very artificial, while the softer shapes of the smooth poly makes it much more natural.

    If you have applied edge fade, it evens out the difference a bit, especially since edge fade will turn those corners into more rounded shapes, and can sometimes be just as good as alternative, but it depends on the map and the settings.

    Loopysue
  • Community Atlas - Forlorn Archipelago - The Bleakness - Dungeon of the Dragon

    Both these maps could probably benefit from using smooth polys rather than straight ones for the various elements, such as the lava and river and rocky patches....

    Loopysue
  • Annual overview file

    Not every annual has those, but you'll find the files in the root of the CC3+ data directory, named SUB20xx_Content.fcw

    LoopysueKolja GroßJimP