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Monsen

Monsen

About

Username
Monsen
Joined
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682
Last Active
Roles
Administrator
Points
8,907
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
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27

Latest Images

  • WIP: Community Atlas Competition, The Lost temple of Ankun-za

    a) This is a bug that happens rarely, but do show up every now and then. The fastest way to fix it is to just use :CC2KEEP: on the existing wall, the erase it, and then draw a new one with the :CC2PATH: tool. Note that the dungeon corridor tool adds a little notch of wall at the end there, overlapping the meeting perpendicular wall, this is to get a full corner there.

    b) Not sure. I didn't have any problems at all placing a door and cutting the room there once I turned off snap. If you have trouble with the behavior though, the workaround is to :CC2BREAK: the wall manually instead. (Hide the floor first to make sure you work with the right entity)

    jmabbott
  • Shorelines going over mountins/shadows

    The SYMBOLS sheet is listed higher than COASTLINE.

    Well, that's the problem then. Just move the COASTLINE sheet upwards to right between RIVERS and ROADS, which is where it is supposed to be.

    What probably happened here is that the COASTLINE sheet was missing from the template you used, which caused CC3+ to automatically created it when it was needed for that outline. But CC3+ don't know where in the order to put such a automatically created sheet, so it just puts it on top of everything.

    Edit: And a fast Lorelei sneaks in......

    AnthroAdrynLorelei
  • Shorelines going over mountins/shadows

    That's a sheet order issue.

    It's easy enough to fix, but if you are brand new, you may be unfamiliar with some of the procedures.

    There are basically on of three things that can be wrong here, and I can't see which just from a picture

    • Either the coastline is on the wrong sheet
    • Or the mountains is on the wrong sheet
    • Or the sheets are in the wrong order.


    To check what sheet something is on, you can use the List command (From the Info menu) on the shoreline and mountains to figure out what sheet it is on. Note that you'll probably have problems selecting just the shoreline, as the landmass is also in the same position. Usually, you can just look at both of the, in the list output and determine which is which, or you can start by temporarily hiding the LAND sheet so entities there doesn't get in the way.

    That looks like a cc3 standard overland style map, so here the coastline should be on the COASTLINE sheet and the mountains on the SYMBOLS sheet. If that isn't right, you'll want to use :CC2MCHANGE: on them to move them to the correct sheet. (Note that if the mountains are on the wrong sheet, you'll want to move all of them, not just the ones crossing the shoreline)

    If they are on the correct sheet, it's probably the sheet order. :CC2SHEETS: can be used to rearrange these. Basically, what you want to ensure here is that COASTLINE appears higher up in the list than SYMBOLS.

    AnthroAdryn
  • How To Create Rivers in CC3 with Varying Widths?

    It's basically two ways to do that. The first way is to do as you mention yourself, chop it into sections and gradually change the line width. The trick is to make the change between segments small enough to not be noticeable (keep the intended zoom level of the map in mind, you'll obviously always see the "steps" when you zoom close enough, for example when you make it, but if the map is made for being zoomed out, ensure it looks great at that scale.). Adding effects to the river like glow or edge fade will also hide the stepping. I usually also place the steppings where the river joins with another river, which also hides the edges.

    The second way is to draw the river using a polygon tool instead of a line. This obviously means you end up drawing both banks of the river, but youæll have full control of the appearance. This is a bit more work than using a line, and also more work if you need to move some nodes since you have both sides of the river to work width, but you can make it exactly as you want to.

    jmabbottLoopysueDaltonSpenceWyvern
  • hyperlinks in maps

    To edit an existing hyperlink, first use View -> Show hyperlinks to make sure the link is visible, then use :CC2EDIT: on it. This will allow you to edit the macro behind the link. If you prefer to browse to the new map, you'll have to erase that old hotspot instead and just make a new one.

    Loopysue