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Monsen

Monsen

About

Username
Monsen
Joined
Visits
677
Last Active
Roles
Administrator
Points
8,897
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Symbol Creation

    The symbol is stored in the current map. You can find it by hitting the :ICON_DRAWING: button, or in the symbol manager (from where you can also save it to a new file)

    LoopysueRaiko
  • Why Does a Hidden Sheet reshow when I zoom in/out with mouse wheel?

    Which sheet is that? You cannot hide the the sheet CC3+ wants to place the symbols on. For example, most regular symbols goes to the SYMBOLS sheet, so that will be unhidden whenever you pick a symbol from the symbol catalog (but the screen isn't immediately redrawn, so it won't be visible until you do an action that redraws the screen, such as zooming in/out)

    If this is what's happening for you, you can handle it in two ways. Either turn off the option "Symbols choose their own sheet" from the options button in the symbol catalog, OR make sure your current sheet is named something that starts with the word SYMBOLS since CC3+ will then use that instead of the main SYMBOLS sheet.

    (Note that some special symbols defaults to another sheet than SYMBOLS, they would show the same behavior with whatever sheet they were set to go on)

    LoopysueGlitchroflo1
  • Mirrored Copies, Symbol Making Hassles...

    1. As @Lillhans pointed out, your edge isn't straight. I don't know if you started with the left or right before mirroring, but none of them are straight, so it isn't a mirroring problem, it is a problem with the original shape. You can't mirror a non-straight edge and expect it to match up (unless the mirror line itself isn't straight). There is a 0.03 map unit horizontal difference between the top node and bottom node.
    2. At any point really. Either use the Make Varicolor command on the entities before defining the symbol, or bring up the symbol for editing after defining it and us it on the entity. I do note you have attempted to define a symbol as varicolor in your map, the COSFLAME-VOL symbol, but here you have made the mistake of placing a symbol definition inside another symbol definition. Never do that. A symbol should be defined from base entities, NOT other symbols. Either use Explode on symbols to break them down before defining new symbols from them, or if you just need a copy of a symbol, for example to make vari, use the clone feature in the symbol manager.
    3. Save your map with the new symbol in it. Then open up the symbol catalog you want to insert it into in the editor, and go to symbol manager, hit Import, and pick the map with your symbol in it.
    GlitchLoopysue
  • Displace moving everything to the left

    They are just 500 px bitmaps of pure red and pure green.

    500px shouldn't be needed if they are uniform, 1px should be enough.

    LoopysueWeathermanSwedenroflo1Raiko
  • CA style development - "Darklands City" (issues for September and December 2021)

    Nothing special about city maps, the special thing here is the building symbols. Symbols with shading maps (Like all proper CD3-style buildings) don't get redrawn at the end of the effects pass like other symbols do, this is to preserve the shading effects that have been applied to them I suppose. You can of course disable this behavior for all symbols with the DELAYDRAWSYM command.

    [Deleted User]LoopysueRaiko