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Monsen

Monsen

About

Username
Monsen
Joined
Visits
677
Last Active
Roles
Administrator
Points
8,897
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Winter Village style development (March 2022 CA issue)

    @akbdeck wrote:

    The thing to remember is that at a certain point the snow accumulation on the roof will cause the roof texture to no longer show any detail underneath the snow, even on a steep pitched roof.

    True. You don't need much snow before any resemblance of the roof structure is completely gone.

    Loopysue
  • Varicolor and default color symbols

    You can do mass replace from the symbol manager. Just pick the symbol to replace, and then pick the one to replace it with. Note that the symbol you wish to replace with already have to be placed in the map once, otherwise it won't be in the symbol manager list.

    Note that you can only replace one symbol type at a time, there isn't a way to simply replace varicolor to non-varicolor.

    LoopysueGlitch
  • What most limits performance in CC3+?

    It's mainly CPU-bound, but the speed of your drive (for loading artwork) and speed of your RAM will influence things. And while things like effects do take advantage of multiple cores, I also find it helpful to have a CPU with a high single-core performance. It's better with a handfull of cores and high performance per core, than a huge heap of cores with lower performance per core.

    DarkStalkerJLoopysueAleD
  • To use the Vintyri project?

    I find it a nice resource. It should install fine with CC3+, but the procedures do require some manual unzipping of some zip files, so it is important to unzip these exactly as described in the guides, as ending up with one more or one less folder in the path is guaranteed to lead to red X'es.....

    AeludorAleD
  • Is there anyway to create new icons?

    Note that symbols in CC3+ are just standard .png files. To get the right size, they should be 20 pixels per map unit for overland maps (so 20 pixels/mile), but you can also scale them inside CC3+ itself.

    Yevhenii ShyshkoScottALoopysueGlitch