
Kit Flemons
Kit Flemons
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My First Map - Cthulhu Caves
Hi everybody!
They say that you should start small and simple when designing maps... I ignored that advice and got rather carried away.
After heaps of help from the community, I've finished my first map in CC3! It's a cave network, with various remnants of monsters, smugglers and cultists (there are some guns/modern relics knocking about, so it works best as a 20th Century map).
Thanks for all the help, and it's been fun learning CC3/DD3!
I'll put a higher-res version as an attachment (if it works).
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How to export very large maps
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How to export very large maps
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How to export very large maps
Hey everybody,
Thanks for all of the suggestions.
I upped the MPPP to 4million and reduced the map size very slightly (it's still 9,000 x 7,128) pixels.
I'm going to try it again at a huuuuge size with the increased MPPP overnight just to see what happens, and if it fails again I'll do it in four parts.
@JimP Before I left it running last night I closed all other applications, but I don't know how to give it full access to memory and CPU.
It is a monster of a map though... Takes about 20 seconds every time I turn the effects on, or every time I pan with effects on.
I brought this on myself!
Of course, now it's so big I can't easily share it.
There's a Google Drive link here, and I'll try to make a low-res version again so I can show you. (Ironic!)
There are a still a couple of strange artefacts I need to clear up, but it's looking pretty much correct. (Though I forgot to turn the light symbols off... oops!)
https://drive.google.com/file/d/15dFwNC6--aasPawH72P9xHy7vg735UP_/view?usp=share_link
Thanks so so much for walking me through this!
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How to export very large maps
Hi, thanks for such a comprehensive answer! I can try all those. Stitching it together in a BMP editor should be very easy for me (I do that kind of thing all the time) so I'll give that a shot.
What does the Maximum Pixels Per Pass option do?
And how long is a 'normal-long' time for an export?
(Sorry for all the questions - this is the last hurdle now!)
Thanks so much for all the help throughout this first map!