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Lillhans

Lillhans

Note to self: Monterrigioni

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Lillhans
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  • Inbetween failed video takes distraction


    Got around to starting a map. Did not finish it, of course, but the video is getting uploaded once I figure out how to set up timestamps.

    LoopysueAleD
  • Canvas map development

    Oil on canvas! Fantastic, obviously :)

    "The map is not the territory" kind of has stuck with me and I tend to read a whole lot of terrain into the general area of where there is a mountain symbol - similar to how the ocean just doesn't go straight to plains (even if that's what maps tend to show us). And then, there's of course places like that location in New Zealand where they shot Edoras for The Two Towers - where the mountains go from 0 to 100 in no distance at all.

    Ecotones are forever a menace :)

    With foothills I see lower and perhaps slightly flatter than the usual suspects mountain proper symbols. The scope/scale of map in which foothills would be the "biggest" geological feature sort of barrs proper mountain symbols (as shown in the above example) from play simply on account of their peaky qualities.

    Or not: as @jslayton points out, it isn't set in stone (puns!) and whether it's mountains or hills or foothills kind of depends on what you put next to it.

    With regards to my first remark, distinguishing between mountains proper and the intermediary foothills in the same map, to me, suggests a level of landscape detail which closes in on the diorama/map as illustration of actual terrain.

    Loopysue
  • Canvas map development

    ...essentially cancel all plans and do a 500 symbols mountain catalogue, yes.

    MonsenLoopysue
  • Looking for a style to match Paizo

    I'd start off with Fractal Circles of a darker tone. Once you have cranked up the fractal count you can stamp random iterations real quick, Ctrl+Scrolling for size adjustments as you go:

    I'd then dot them, similarly, with a brighter green:

    ...and perhaps run Straight-To-Smooth and throw in a third colour for the foliage, also adding a brown patch on the ground, just because:


    The undergrowth admittedly makes for a bit of an effort, if done similarly, but there you may opt to simply have individual dots towards the edge of the patch - as opposed to make the entire patch out of individual dots, like the below example.


    Patches of trees could, of course, be done that way too: one polygon for the bulk of the body and then individuals for the edge/canopies.


    Loopysue
  • Looking for a style to match Paizo

    Walls I would probably do myself using circle and box tools.

    So the bright gray here is the circle and box, respectively, which I gave a polygon contor and a splash of darker gray for variations. Easy enough to multiply strips of the same width for the wall and then the same with towers.

    AleD
  • Multisheet symbols (first impression)

    "Fuzz" lines on the smaller variety certainly need an overhaul, but it seems like a step in the right direction.

    Cons: my wrist is numb now

    Pros: it'll be fine again in a couple of days

    LoopysueAleD
  • Botched VTT token attempt

    Relief version for extra credit!

    [Deleted User]
  • WIP: BD-like - a process output extravaganza


    (elswhere, I'd probably call it "File-size trial Shenanigans")

    Loopysue
  • Community Atlas competition entry: The Summer Palace of the Winter Queen

    Top shelf!

    JimP
  • Palette Plotter (a Doodles & Drawings adventure) - video and end-product journal

    The area beneath the stairs is especially well suited for setting up shop and cook some Smoked Bacon Bomb rolls for sure.

    AleD