JimP
JimP
About
- Username
- JimP
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- Member
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- Earth or Alpha Centauri A-B system
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- https://jimp.monsen.cc/
- Real Name
- Jim
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- Departed Legend - Rest in Peace
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an experiment in iso/perspectives
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an experiment in iso/perspectives
Another, 'template', just add walls, traps, tricks, trees, furniture, etcetera, and I got something.
Clouds, and two water sheets/layers. I'll attach the fcw.
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looking for the original, a starship
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looking for the original, a starship
I have a strap holding my main pair to my face. Sometimes I lower them to put on my reading glasses. As I'm looking for my regular glasses to put them back on, I look down at the irritating thing hitting my hands. Its my eyeglasses.
Anyway. The original, crews quarters as an example, is 129 feet across. This ship's upper work is 4 miles across.
So, to put regular sysmbols on these huge scaled up decks, they would look like dust motes. So I will be taking rooms, importing them into a 'decide myself size' template, and put furnishings, etc. in. And put them on a page with the deck map. That way I don't have to put symbols in all of the rooms.
Here is a reproduction of my original drawing.
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an experiment in iso/perspectives
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YAWIP: Sea Star, a Dark city seaport
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CA style development - "Darklands City" (issues for September and December 2021)
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
the caves and rooms in The Dark, the fake silver mine.
The Dark
1 ) cave entrance
large stalagmite to the left. a bit of mine track, and a mine cart that is off the track.
2) main cave; pillars some hollow, rock piles, a mine cart or two, broken barrels, 3 squared off rocks, secret door to 11. remains of two wagons.
3) water source, a small spring keeps it fed. But water flow is rather slow.
A character looking away from the water, might catch a smile forming on the water out of the corner of their eye... but the smile vanishes when they turn to look.
4) this part of 2 hides the secret door. Behind it is a skeleton and some small piles of mixed coins. The real secret door behind it hides the alchemists' areas.
5) a mining cart, empty. Points sort of to the 3 foot wide hole in the wall.
6) a long cave, with various rocks.
7) a small room, a reinforced door at the end, 5 feet wide.
8) an oval room; two opened chests, two small piles of silver coins at the pointy end.
9) living quarters for the two alchemists. Pointed stick barrier. Two beds, 2 storage chests, a rug.
10) 2 chests with a bit of platinum, gold and silver pieces. One has lead at the bottom. They are trying to turn lead into gold.
Two work tables, tables, 2 stools, a comfy chair, and a table with 3 chairs. Could they have visitors from time to time ?
11) a skeleton and a few coins on the floor.
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YAWIP: Sea Star, a Dark city seaport
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YAWIP: Sea Star, a Dark city seaport





