JimP
JimP
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- JimP
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- Jim
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Trying to salvage a very old map....
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FT3 Question
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Modern Maps for Marvel Game
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Mars Ultor
Have you looked up the Theban Mapping Project ? Tombs of the Egyptian Pharaohs. Some available as pdfs.
https://forum.profantasy.com/discussion/14/maps-valley-of-the-kings-egypt#latest
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Assistance with Map Overview Export
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An arcology dungeon
Okay, here we go ! I' starting out beyond, the maps the player characters have to go to, to see if they can find a portal to the lost city. etc.
area portals first. All in the Southern hemisphere, one continent.
the white area under 'The Great Erg' isn't an effect on that text, I checked.
I thought I put the arrows on a non-effect sheet.
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An arcology dungeon
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An arcology dungeon
Here is part 3 of inside of level 2 of the arcology.
The correct colors are displayed. My regular players, upon seeing yellow or green objects in a dungeon would go on alert or panic. I've done things in dungeons like this as I think its funny, but my players find it scary due to its not in the books.
The E connects to part 2 of level 2 of the arcology, the numbers are room numbers. Three secret doors and areas are also here.
This map was made with Annual 66 Isometric Dungeons. I think tieing in the path of the levels using this mapping method is going to be a pain. I'm sure I'll think of something. -
Community Atlas - Forlorn archipelago - The Bleakness, 2 villages and 2 keeps
Lost, a village. A small 15' x 21' square of logs... two unlit campfires, and a backpack. A camp fire in the lower left, Southwest, ruined keep... too obvious. Cracks in the ground. Do they lead some where ?
I think I might put some of these maps on Crestar, in The Great Erg, a very large desert area.
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Another little battle map





