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JimP

JimP

Still working on my Traveller site. Nothing uploaded yet, but I have about 100 planet maps on 4 sectors. Just have to do the uwp for each, post articles, and do a few solar system maps.

About

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JimP
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Earth or Alpha Centauri A-B system
Website
https://jimp.monsen.cc/
Real Name
Jim
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Departed Legend - Rest in Peace
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18

Latest Images

  • my Tunnels and Trolls world so far

    Update. Added Haunted Hills, and made the hill shadows smaller by putting them on their own sheet and reducing wall shadow, directional.


    Loopysue
  • my Tunnels and Trolls world so far

    Thanks. The northern ruins. I'm temporarily calling them Ruins A. Almost sunset, and I want to relax. So this is it for today.

    I'm not particularly satisfied with this map.

    I couldn't get the scale bar to show... now I think it is a bit big.

    Loopysue
  • Overland Template Suggestions - Continent Scale

    My apologies, I was on my cellphone last night and still wanted to be helpful.

    Mythal82
  • my Tunnels and Trolls world so far

    Shrank the scale bar, and gave the ruined keep a name. Added more road.


    Loopysue
  • my Tunnels and Trolls world so far

    Close up of the Hope Keep ( ruins ). In my reading of T&T GM scenarios, the very terrain can cause problems.

    Old Man Tree just sits there, but when the moonlight is weak he seems to move, closer and closer to your campfire. Or is it just the shadows from the moon light ?

    Carnivorous plants; ravines; don't wave at the giant fungi as if it waves back the spores can reach and chomp; the good crystals may or may not be actually helpful; the evil crystals hunger; the four clouds tend to move, sometimes against the wind; close, but not too close, inspection of the tall rocks, they look like stalagmites. But where is the cave ?


    Loopysue
  • my Tunnels and Trolls world so far

    Here is the immediate area, and entrance to the dungeon below, of Hope Keep.

    There are 3 trap doors inside the walls. The one covered by rocks is the entrance, the other two open up and a monster comes out. Scattered rocks that could be parts of the keep or small buildings. Some cacti, and hay piles. And yet, no sign of cows, etc. that would be eating the hay. Of course, the hay could be for whatever is in the two trap doors, and whatever is in there doesn't like hay.

    Any suggestions on the text and outer glow of the text would be great !

    I probably should add some other ground bitmap fills to help break up the ground.


    Loopysue
  • Hello

    Hello ! Welcome to the forums !

    Shok Nar
  • Using 'Perspectives' - First Attempt

    Looks good to me !

    Mythal82
  • my Tunnels and Trolls world so far

    I'm sure you have heard of a dragon in a dungeon. But what about a dungeon in the shape of a dragon ? And a red dragon at that. The dragon area is hot, because this dragon can breathe fire.

    I'll make some exits out to other parts, and the characters will notice it gets much cooler outside the dragon.

    I probably need to use something other than the Chequer 1 bitmap for the room walls.

    Loopysue
  • my Tunnels and Trolls world so far

    So it is more easily seen, here it is in 3 parts.

    left wing


    right wing

    center area, tail


    Loopysue