JimP
JimP
About
- Username
- JimP
- Joined
- Visits
- 4,082
- Last Active
- Roles
- Member
- Points
- 3,637
- Location
- Earth or Alpha Centauri A-B system
- Website
- https://jimp.monsen.cc/
- Real Name
- Jim
- Rank
- Departed Legend - Rest in Peace
- Badges
- 18
Reactions
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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How to fix a botched map resize?
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
Area text and first map; name changed, scale bar and compass rose added.
My Internet is flaky today.
A) Fisher Bay
1) Fisher Bay, Grull's Village. A small port town just down the coast from the city of Fisher.
2) Fisher Bay, Obsnar. An inland keep that helps defend Grull's Village.
B) The Plains of Tur, Near Starshine Forest, and Plains of Tur, near Dreadwood.
1) Helman’s Spires: mesa like formations on the west border of Margz Marsh, and home to wild cats and
feral dogs of huge dimensions.
a) The Great One, a statue partially buried in sand. Appears to be a great warrior or king of unknown origin.
b) Busy, a small town at a 4 road junction. Most of the inhabitants are always in a hurry. Nice Inn, good supplies for adventurers.
c) The Lost Village. A village that destroyed by Orcs years ago. To the west is Dreadwood and to the east are the Helman's Spires mesas and badlands.
2) Dreadwood: A gloomy pine forest south of Starshine, devoid of birds, but territory of wolves, even
werewolves. There are rumors of giant snails. Any werewolves you encounter will deny the giant snails exist, don't trust them.
a) Dreadwood; Deadly Hills. Home of various Orc camps and Orc towns. Sometimes formations of Orcs and Kobolds can be seen attacking each other, then they have a big party afterwards. It is unknown if they are settling differences, partying, or just practicing.
Deadly Hills; Wrgh, an Orc town.
b) Dreadwood; Empty Hills. Home of The Dark, a salted cave with silver coin bits and sold as a silver mine.
Dreadwood; Empty Hills. Home of The Hidden, an actual dungeon of likely riches.
Dreadwood; Empty Hills. Chul, an Orc camp.
c) Dreadwood. Old Silver, a town of ruins that once tried to mine The Dark for silver.
Dreadwood; Dreghka, an Orc town
edit: Sorry, that had a square grid. My ISP is trying to give me dial-up speeds today.
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
Plains of Tur, near Dreadwood. I won't be uploading all maps today as I have to check over some of them, get rid of acne, etc. Looks like I need to move the compass rose to text, instead of text2. Or change the outer glow back to a blue. Ya know, one of those old desert songs, 'cool clear water, water'.
Here is the compass rose and scale bar with a dark blue, color 90.
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
The Hidden level 3, part 5D
1 ) entrance cave, a bit of dust... maybe some footprints leading in, but none coming out.
2 ) long cave; mushrooms, toadstools, rocks, a small tree
3 ) long cave; a pile of rocks, corridor to room 4 and room 5
4 ) rectangular room; 130' x 30' x 25' 3 trees, blue toadstools, 2 piles of rock. A portcullis in front of a secret door. The portcullis is attached only at the floor.
5 ) a small room, some of the turf is loose, but there is nothing under it. 2 skeletons.
6 ) odd-shaped room with a blue toadstool, 2 piles of rocks, 3 small trees and a small chest with a few silver and copper coins in it. Thumping the bottom sounds like it is hollow, but it is empty.
7 ) L-shaped room; 5 large barrel cacti, 2 bushes
8 ) a wandering passageway. Adventurers can just see a chest off in the distance, path blocked by blue toadstool. There are a few gold and silver coins in the chest.
9 ) A big room with 3 chests surrounded by various cactus plants. Four piles of rocks.
The few coins are barely worth the effort of looking for them.
The Hidden level 3, part 5E
1) continuous cave area. A skeleton under debris.
1 B) a rock fall on a human skeleton, a campfire and cut wood nearby.
2) old guard room. Some signs of recent habitation.
3) more cave; the blue mushrooms glow on pixie holidays. The orcs have learned to not touch nor destroy them.
4) a cave with a campfire and a pile of wood. Defensive rocks at the entrance.
5) 3 rattlesnakes, an open treasure chest.
6) Wood debris, a painted pillar debris looks like it might have been dragged here. A treasure chest, view of it blocked by a pile of rocks. This could have been a retreat area, with a treasure.
7) pixie dance ring, not used due to the orcs
8) an area of some cover, could be used for ambushes.
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[WIP] August Competition - Arena
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The Expanse rpg; several starships, Annual scifi tiles and Cosmographer
I found this map years ago, our local star area. I found it on this site: http://www.atlasoftheuniverse.com/
Note it isn't https.


