Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,947
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Starfinder rpg site, with maps
@JimP wrote:
My mistake, it isn't 3k kilometers, its 30k kilometers, about 20,000 feet across
I think you need to brush up on your conversions. 30 km is about 100,000 feet. Of course, you wrote 30k kilometers, which is 30,000 km or 100 million feet.
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Creating Floorplan Templates for CD3
Technically, you can just chuck any template into @Templates\Cities\Floorplans to use that style. Note that it does look for certain tools to set the fill/sheet/other properties of the walls/floors it draws as part of the floorplan (The Wall, Default and Floor, Default tools), so if those tools aren't present, they will just use a solid fill instead, but the shape will be drawn, so you can just use change properties
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Community Atlas - Arthenn / Berenur
Some compass roses would be nice also on city/street maps, such as Arthenn and the docks. Looking at the bridge and the parent map, it is clear that north is to the right on the docks map, but this can't be seen from the map itself. Preferable, any map that doesn't ashere to the modern convention of north up should have a compass rose to indicate this (Personally, I like to see them on most map anyways).
Wouldn't mind seeing some scale bars as well, makes it easier to use the maps.
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Export to CC3+
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Dungeon Wall question
Lines can unfortunately just have a single path, they can't branch, so an additional section like that cannot be part of the line. What I would probably to in this case is to draw the outer line as a single line, and then have that "inner" vertical line as a separate line, and make sure to arrange the lines so it is below, not above the outer lines. This will give you much better corners.
Otherwise, it would have to be made as a polygon, which is doable, but a bit more work.
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And another small map, this time in SS2 / CSUAC2
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How do you attach a master symbol filter file to a map
Great. Means your issue is caused by the bug I stumbled over. Turns out notes also live on a sheet, so if you accidentally delete the one they're on (which there is no way to tell) you also delete the notes. Seems like they're on the LAND sheet for lot of the official templates (by pure coincidence), but no guarantee all templates are like that (probably not, since city and dungeon styles don't have a LAND sheet at all).
I've reported this to the appropriate authorities.
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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Questions about Custom PAL
Also worth noting: There is only one custom palette. The custom palette is NOT the same as the one attached to the map. When you save a custom palette, a file named fcw32.pal is saved int he CC3+ data directory. Whenever you try to reload the custom palette, it is this file that will be loaded regardless of the palette attached to the map.
The palette attached to the map should be automatically loaded when the map is opened.
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Cave drawing tool missing?
In this case, this is because you have created a map in the very limited CC3 Dungeon style. This is just a small preview of what dungeon styles can do, and can be used to create simple dungeons, but it doesn't include a cave tool, which is why the button can't find one.
I recommend trying another style, such as DD3 dungeon or one of the other dungeon styles available.
I also notice from the file name in the title bar that you have managed to save your file in the CC3+ installation directory under program files. Don't do that, it is a bad place to keep your maps. I recommend creating a folder inside your personal documents directory or similar.








