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Monsen

Monsen

About

Username
Monsen
Joined
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Administrator
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8,897
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
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27

Latest Images

  • How to Prevent Deleting Grid?

    Yes, just hold down the control key and click on an entity to deselect it.

    quirky_cartographerJulianDracos
  • Newby Needs Help

    Another thing when it comes to text, make sure to pick a font available on your computer. The first list shown in the Text Properties dialog are fonts defined in your map, and may include a font you don't have (Click 'More fonts' to access the list of fonts on your computer). If you pick a font you don't have, CC3+ will render a replacement font, usually Arial, which could result in no visible change if the font was already rendering using Arial.

    Also, you said you used edit properties to check sheet/layer. Be aware that the values listed here are NOT the current properties of the entity picked, but rather the currently set properties (as seen on the status bar) used when creating new entities. Change Properties/Edit Properties is not a way of checking an entity, you need to use List as Jim said to do that.

    LoopysueJimP
  • Scaling Tiles

    If I have to redownload or reinstall, I'd be okay with that

    First of all, don't do that, it's not going to do anything for you at all.

    The problem is related to the fill styles defined in your current map. The reason those tools show up all wrong is because you don't have the required filled defined in that particular map.

    Tools are not meant to be changed on the fly like that. Every map style have it's own set of drawtools available to it, and by default, tools from other styles will not work in the map. You can work around that by importing the fill styles as Sue showed, but out of the box, it is completely normal that the tools show up there when you try to pick another style than the one belonging to the map. There's nothing wrong with the tools, it is just that the fills they requires is not defined in the open map, which makes all of them display with the currently select fill style (see top right of the CC3+ window) instead of the intended fill (since it is not defined in the map)

    If you want to use "foreign" drawtools in a map, follow the guide Sue posted above for how to import the correct fill styles into the map. Then the tools will work. And if you have deleted fills from the fill style dialog, you can just repeat the procedure to import them again.

    JimPLoopysueDriechel
  • Suggestions for a Map and Vintyri

    Ah, I see. I kind of guessed the cafe was the kitchen, but I couldn't really how the rest would work out.

    Do remember to tell your neighbour that he needs to buy a ticket to get into the ares you stole from him. Zoo's aren't free you know.

    jmabbott[Deleted User]Loopysue
  • creating custom templates for (Dungeon-)maps

    You shouldn't add grids directly to wizard template maps, precisely because the way it is scaled when you decide map size.

    Either use the option in the new map wizard to create a grid when you create the map, or if you use the same size map all the time, create a new map from the wizard template in the appropriate size, add your grid, and then save that map as a temple among the non-wizard templates. (i.e. not inside the Wizard folder). You can then find that template by selecting a pre-defined template instead of decide settings yourself and make all future maps from that.

    FersusLoopysue
  • Live Mapping: Ice Caves

    I've written a blog post with explains the RGB Matrix effect in more detail.

    WeathermanSwedenLoopysue
  • Scale and exporting from Fractal Terrians

    The map exported from FT3 should be in the correct scale already.

    The scale bar may be wrong, that's a known bug. Try to measure the actual distance with the Info -> Distance tool.

    Also note that map projection can also affect scale. FT3 exports the map using the current map projection. Depending on the projection, areas nearer to the poles may be distorted/enlarged (like Greenland in the real world). If this is the issue, try using another projection in FT3 when you export.

    QohelethLoopysue
  • Managing Your Library

    I assume you refer to the image gallery here on the forums?

    If so, the answer is no unfortunately. The image gallery plugin that is in use here doesn't support sub-albums or non-image files (you already have the ability to create multiple albums). And there aren't any real alternatives to this plugin either.

    TravellerLoopysue
  • Orford Castle - England

    Your maps are nice, but I notice several of your fills look horribly pixelated. This is either due to their scaling being really wrong for this map, or the resolution settings being wrong. You can check the resolution settings by going to :CC2RESMODE: and set them to manual - very high and see if that changes anything. If it doesn't, you'll need to edit the scaling for the fills, which you can find by clicking the fill style indicator in the top right, go to the bitmap files tab, select the correct fill, and severly reduce the values under 'scaled'.

    Also, I would recommend replacing that old "striped" stone texture. That is an ancient legacy fill from the CC2 days, you should have better stone variants available.

    Also, those castle walls will look nice with a small bevel applied to them, it helps enhance the 3-dimensional feeling of the wall.

    Loopysuezace66
  • Best way to accomplish "edge striping," but with a tile/bitmap fill?

    Ouch, that looked worse than I would have expected.

    Try using TRACED on it instead (Just type the command on the command line).

    A positive offset makes it larger than the original. You can experiment a bit with the smoothing distance, but since the outline of this effect probably should be more smooth than the actual coastline, a value of 1-10 may be appropriate, depending on your map scale.

    LoopysueWizardOfFrobozz