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Monsen

Monsen

About

Username
Monsen
Joined
Visits
670
Last Active
Roles
Administrator
Points
8,894
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Green lines in roof of city buildings

    Turn off the demographics coloring: City -> Layers -> All BLDNGs with shading

    If that doesn't work, try hiding all the layers that start with BLDNG

    Jeff B[Deleted User]
  • New Mouse

    That's a known problem with Logitech mice. They use crappy switches. I actually use Logitech myself because of a range of other advantages, like the great power play charging system, no other manufacturer have anything else coming close. But I also end up replacing the thing regularly because of the crappy switches, experiencing the exact same things you describe, even in the more expensive models.

    But most other makers have their issues too. The one I had before my logitech streak was a Razer, and it actually came with replacement switches, but of course, not for the switch that actually did wear out, my wheel button. And the one before that came with a battery that started to grow out of it's compartment. All good mice as far as operating them and functionality goes, they just don't last.

    DoubleDoubleLoopysue
  • [WIP] August Mapping Competition - Callum's Curiosity

    Yup, it's the rendering pass. Increase the pass size.


    LoopysueMaidhc O Casain
  • Map Construction

    Templates have different advantages and disadvantages. Generally, all maps with particularily "fancy" elements have constrained dimensions because the new map wizard doesn't have the facilities to just scale the map area (technically, CC3+ doesn't have a separate understanding of the intended mapping area and outside elements like this, everything is just "the map"). So for these kinds of maps, free scaling is impossible. You can always edit the mapping area after creating the map though. Everything is still just regular entites, you can manipulate it as you wish, you just have to do some manual work, since it won't be 100% ready straight out of the new map wizard.

    mike robelLoopysue
  • Map Construction

    Note that the SS3 Pro template require proportional scaling. This is set up this way due to the legend at the right, it would look weird indeed if it was scaled arbitrarily. So the new drawing wizard enforces a 5:4 ratio on that template. So 17 by 11 is not a valid size for this particular template.

    You'll notice how the width and height change in relation to each other if you just exit that particular input field instead of directly clicking the next button. Change one, and once you exit the field, you'll see the other update to the appropriate value for the constrained ratio.

    DoubleDoubleLoopysue
  • Unexpected results from Multipoly

    Is that red polygon in the middle a separate polygon you can manipulate? Could it have been there from before you assembled the multipoly, perhaps as a copy of the blue entity?

    Multipolies take on the properties of the current settings when created, not the properties of it's member, so that the multipoly itself became an outline could just be that fill style was set to hollow when you issued the command.

    But, if that central red section is part of the multipoly itself, it is something I haven't quite seen before. If that is the case, can you post the .fcw file so we can take a look at it?

    LoopysueJimP
  • How do I delete the map outline after editing the landmass?

    It seems to delete just fine for me without effecting the landmass, so just to clarify:

    • When you click to select it, you do click somewhere on that stray part out in the sea right, and not where it overlaps with the landmass? (As that would cause them both to be selected)
    • After clicking on it to delete it, but before hitting 'Do It', do the command line reads as 1 entity selected and not 2?


    As an addendum, after deleting it, if you want that outline, you can easily add back a correct version by using the change like draw tool command.

    But if you are going for a very complex coastline, you may wish to use a glow effect instead of a outline anyway.

    LoopysueJimP
  • FastCad: Menu File not found

    Do her user have access to the location you installed the program to? (i.e. can she browse to that location using windows explorer, there should be a few png files in there, can she view those in an image viewer?)

    Assuming she can, on the CC3+ command prompt, try typing menudm @fcw32.mnu and hit enter. This should load the default menu file, and CC3+ does remember this between sessions, so if this works, it shouldn't have to be done again.

    LoopysueJimPKampfkartoffel
  • Trace not selecting entity

    The trace always goes through the point on the entity you used to select it. If it goeas around all the coast except for the section you want, it is an indication that you didn't select the entity to be traced using a place inside that area.

    LoopysueDaishoChikara
  • FAQ: Frequently Asked Questions and their solutions

    - My symbols/tools draw on the wrong sheet

    🎬️ Videos: Sheets for symbols and tools

    To help you get your entities on the correct sheet without you having to remember to set the correct sheet all the time, most symbols and drawing tools in CC3+ is configured to select their own sheet, completely ignoring whatever you have set as your current sheet. For example, most symbols will automatically go to the SYMBOLS sheet, with some exceptions for some kinds of symbols.

    This system is written to be flexible, because what your symbols look for when placing them isn't actually the SYMBOLS sheet, but any sheet starting with the word SYMBOLS. This means that if you need your trees to end up on a dedicated sheet, all you ha to to is to make your trees sheet named SYMBOLS TREES. Now, if SYMBOLS TREES is your active sheet, the symbols will be placed there, otherwise they will go to the plain old SYMBOLS sheet as before. So by carefully naming your sheets, you'll have the system work with you.

    For symbols, you can always check what sheet they wish to use by going into the symbol manager and checking the options for a symbol there. The Force Sheet option is what controls that behavior. You'll find that most symbols are set up with SYMBOLS* as their sheet. It is that asterisk (*) at the end that makes it look for sheets starting with symbols. If that asterisk is missing, it will always go to the sheet named SYMBOLS, no matter what your current sheet starts with.

    Drawing tools are the same. You can check what sheet they use by hitting the advanced button in the drawing tool dialog, and then the options button to see the setting for the selected tool. Be careful about changing anything in here, as these settings apply globally to that tool, not just in the current map, and there is no reset to default button. If you want to make changes, create a copy of the tool and change that instead.

    LoopysueTheschabi