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Monsen

Monsen

About

Username
Monsen
Joined
Visits
670
Last Active
Roles
Administrator
Points
8,894
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • New Mouse

    That's a known problem with Logitech mice. They use crappy switches. I actually use Logitech myself because of a range of other advantages, like the great power play charging system, no other manufacturer have anything else coming close. But I also end up replacing the thing regularly because of the crappy switches, experiencing the exact same things you describe, even in the more expensive models.

    But most other makers have their issues too. The one I had before my logitech streak was a Razer, and it actually came with replacement switches, but of course, not for the switch that actually did wear out, my wheel button. And the one before that came with a battery that started to grow out of it's compartment. All good mice as far as operating them and functionality goes, they just don't last.

    DoubleDoubleLoopysue
  • How to fix a botched map resize?

    Looks like your dungeon menu file isn't properly up to date. I have that option with the Naomi dungeons. Try running the latest update again (In any case, the command isn't restricted per style, you can always just switch to another menu temporarily.)

    As for your map, your MAP BORDER layer is spammed with entities. All those green, purple, and orange shapes are on that layer. They're the ones messing up the restrict operation.

    roflo1Loopysue
  • Map Construction

    Templates have different advantages and disadvantages. Generally, all maps with particularily "fancy" elements have constrained dimensions because the new map wizard doesn't have the facilities to just scale the map area (technically, CC3+ doesn't have a separate understanding of the intended mapping area and outside elements like this, everything is just "the map"). So for these kinds of maps, free scaling is impossible. You can always edit the mapping area after creating the map though. Everything is still just regular entites, you can manipulate it as you wish, you just have to do some manual work, since it won't be 100% ready straight out of the new map wizard.

    mike robelLoopysue
  • Map Construction

    Note that the SS3 Pro template require proportional scaling. This is set up this way due to the legend at the right, it would look weird indeed if it was scaled arbitrarily. So the new drawing wizard enforces a 5:4 ratio on that template. So 17 by 11 is not a valid size for this particular template.

    You'll notice how the width and height change in relation to each other if you just exit that particular input field instead of directly clicking the next button. Change one, and once you exit the field, you'll see the other update to the appropriate value for the constrained ratio.

    DoubleDoubleLoopysue
  • Turn off the auto layering of tools

    For symbols, you can just hit the options button on the top of the symbol catalog option and turn off the option that symbols choose their own sheet.


    That said, I recommend you don't do this. This feature is a huge time saver when mapping, and really helpful to ensure things go to the right sheet. It may sound like having more manual control is a good idea, but in practice you're just setting yourself up for much more work, and a lot of symbols on the wrong sheet because you forget to change it.

    I recommend learning to use the feature in your workflow instead of turning it off. See this FAQ entry for some information:


    roflo1Loopysue
  • How to add a lake ?

    You need to draw the forest around the lake. The sheets are arranged so that forests will cover up lakes and rivers. Moving things around to make the lake appear on top of the trees will look very bad, because the water will be clipping the treetops in a very unnatural way.

    You can either do this manually, or use the exclusion commands to have the trees placed around the lake:


    LoopysueRicko
  • Green lines in roof of city buildings

    Turn off the demographics coloring: City -> Layers -> All BLDNGs with shading

    If that doesn't work, try hiding all the layers that start with BLDNG

    Jeff B[Deleted User]
  • Trace not selecting entity

    The trace always goes through the point on the entity you used to select it. If it goeas around all the coast except for the section you want, it is an indication that you didn't select the entity to be traced using a place inside that area.

    LoopysueDaishoChikara
  • ALBINO BEVEL

    Note that even if you do not know the name of the fill, you can still use CHANGEFS, if you just let the fill name be blank when asked and just hit enter, you will get the fill style dialog where you can pick your fill. (But admittedly, picking through MPEDIT is probably easier as it is a single dropdown, not a dialog with 4 pages)

    LoopysueGlitch
  • FAQ: Frequently Asked Questions and their solutions

    - My symbols/tools draw on the wrong sheet

    🎬️ Videos: Sheets for symbols and tools

    To help you get your entities on the correct sheet without you having to remember to set the correct sheet all the time, most symbols and drawing tools in CC3+ is configured to select their own sheet, completely ignoring whatever you have set as your current sheet. For example, most symbols will automatically go to the SYMBOLS sheet, with some exceptions for some kinds of symbols.

    This system is written to be flexible, because what your symbols look for when placing them isn't actually the SYMBOLS sheet, but any sheet starting with the word SYMBOLS. This means that if you need your trees to end up on a dedicated sheet, all you ha to to is to make your trees sheet named SYMBOLS TREES. Now, if SYMBOLS TREES is your active sheet, the symbols will be placed there, otherwise they will go to the plain old SYMBOLS sheet as before. So by carefully naming your sheets, you'll have the system work with you.

    For symbols, you can always check what sheet they wish to use by going into the symbol manager and checking the options for a symbol there. The Force Sheet option is what controls that behavior. You'll find that most symbols are set up with SYMBOLS* as their sheet. It is that asterisk (*) at the end that makes it look for sheets starting with symbols. If that asterisk is missing, it will always go to the sheet named SYMBOLS, no matter what your current sheet starts with.

    Drawing tools are the same. You can check what sheet they use by hitting the advanced button in the drawing tool dialog, and then the options button to see the setting for the selected tool. Be careful about changing anything in here, as these settings apply globally to that tool, not just in the current map, and there is no reset to default button. If you want to make changes, create a copy of the tool and change that instead.

    LoopysueTheschabi