Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 702
- Last Active
- Roles
- Administrator
- Points
- 8,982
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Deepzoom images for web display
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[CC3+] Problem with manual tutorial (symbol manager)
When you use click New from the symbol manager and give it a name, you should be getting a new window to draw your symbol in, size defined by where you clicked inside the view window to place the corners. This window should be closable.
The error message you describe happens when you try to close the main drawing window.
It is also important that you draw your new symbol inside that new window, if you draw it in the main drawing window, it will just be a shape in the drawing, and not a new symbol.
From your description, it sounds like you may not be getting this new window? Make sure when you place the corners for it during step 3 in the tutorial that you click inside the drawing area itself, the reference to bottom/top corner means inside the drawing area, not on top of scrollbars/title bar/etc. When your cursor is in a legal position, you should have a crosshair cursor, and the command line should also inform you that it needs window corners.
Hope this helps, if not, don't hesitate to ask for more clarification.
I'll also be happy to be informed of any mistakes you find in the manual so I can investigate and correct them where needed.
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Trace is looping the wrong way?
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FT3+?
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FT3+?
FT3+ uses a new data directory, similar to CC3+, instead of keeping files in the installation directory, so you'll need to copy it to there if you want easy access. Strictly speaking, the terraformer material doesn't really integrate with FT, it just provides a bunch of files FT can use, so it can live mostly anywhere, but inside the new data directory (c:\program data\ProFantasy\FT3) is the best place to keep them for easy access.
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[WIP] Custom Map for Dune Boardgame
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Where are the Tutorial File locations?
You should find the full user manual in @Documentation, as well as the Tome if you own it. All the files in @Tutorial should belong to one of the pdf's in @Documentation. Remember, even the quick start guides and essentials can have support files, they are mostly similar to the annual documentation, with a quick walkthrough of the program/add-on and making a sample map with it. The files in @Examples are just pure examples for you to look at, with no accompanying documentation.
For a Schley-based tutorial, I guess the first map tutorial in the manual would be the place to go. (And/Or the one in the Tome)
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Tool Bar Buttons
Everyone have the CC3, DD3 and CD3 buttons, as both dungeon and city tools are included in the CC3+ base these days (Only the tools, you need the products to have the artwork, but the tools are very useful with artwork from other products, like SS4/5 or the annuals)
The WW2 button should be added as long as you have the WWII.mnu file in your data directory (which should be put there by the installer).
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Ushuaia - End od the World - Land of Fire
Looks very nice, but since you have gone for a more "expanded" settlement view, instead of a single symbol, maybe that dashed line for the road isn't the best, as it crashes a bit with the rest of the visual. Those dashed lines work best when you keep everything on an "abstract" level (Such as using a single symbol to represent a town).
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Possibly missing tutorial maps from User Manual







