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Monsen

Monsen

About

Username
Monsen
Joined
Visits
676
Last Active
Roles
Administrator
Points
8,897
Birthday
May 14, 1976
Location
Bergen, Norway
Website
https://atlas.monsen.cc
Real Name
Remy Monsen
Rank
Cartographer
Badges
27

Latest Images

  • Trace option missing from Polygon in Overland maps

    The basic tools (from the right hand buttons) doesn't support advanced features like trace. This is available when using drawing tools (:CC2DRAWTOOLS:)

    JulianDracos
  • Trace option missing from Polygon in Overland maps

    1. Not following you here. Where did you find a cut polygon option?
    2. Yes, creating your own tool will work fine. Just remember a tool will belong to the current style, the tool won't automatically be available in other map styles unless you manually load the tools from another style.
    JimPJulianDracos
  • Marine Dungeon - further developments

    Celestial patterns are always good. Some moon/sun/stars stuff.

    LoopysueAleD
  • Marine Dungeon - further developments

    Dragons are also very nice for fantasy locations. Would fit perfectly in my campaign.

    AleDWyvern
  • Missing Files?

    Which one you should have doesn't just depend on the number of add-ons/annuals, but which ones specifically. Not every style installs a file there, even if it would have made sense to have it, but it is a manual process making these in the first place, and I suspect they are often overlooked.


    Here's the list of my files. I've got absolutely everything installed. You can check with my list and see if there is anything missing that you think you should have depending on your installed products. (The CSUAC, Bogie, Digital marked ones comes from the community symbol packs, and are not standard PF files.)

    CA Portrait.FCW
    CA116 Scorching Sun.FCW
    CA132A Bitmap Fills.FCW
    CA148 Moody Mansions.FCW
    CA149 Bitmap Fills.FCW
    CA150 imperial fills.FCW
    CA150 metric fills.FCW
    CA159_AlexandriaBitmapFills (metric).FCW
    CA159_AlexandriaBitmapFills.FCW
    CA163 Bitmap Fills.FCW
    CA24_ReliefFills.FCW
    CA27_FillStyles.FCW
    CA50 Bitmap Fills.FCW
    CA60A_TextureFills.FCW
    CA62 Fill Styles.FCW
    CA63 Bitmap Fills Metric.FCW
    CA63 Bitmap Fills.FCW
    CA67 Bitmap Fills metric.FCW
    CA67 Bitmap Fills.FCW
    CA69 Bitmap Fills.FCW
    CA70 Bitmap Fills metric.FCW
    CA70 Bitmap Fills.FCW
    CA71 Bitmap Fills.FCW
    CA94 Bitmap Fills metric.FCW
    CA94 Bitmap Fills.FCW
    CC2 Pro overland.FCW
    CC3 Bogie Overland.FCW
    CC3 CSUAC.FCW
    CC3 Digital Overland.FCW
    CC3 Digital Settlements.FCW
    CC3 Digital Structures.FCW
    CC3 dungeon.FCW
    CC3 overland.FCW
    CD3 All Bitmap Fills.FCW
    CD3 Bitmap Fills.FCW
    CD3 Bogie City.FCW
    CD3 Digital Settlements.FCW
    Cosmographer.FCW
    DD3 Bogie Dungeon.FCW
    DD3 CSUAC Battlemaps.FCW
    DD3 CSUAC Dungeons.FCW
    DD3 DA Battlemaps.FCW
    DD3 DA Dungeons.FCW
    DD3 DA Modern.FCW
    DD3 Digital Dungeons.FCW
    DD3 Dungeon Color.FCW
    Dioramas 3 Bitmap A.FCW
    Dioramas 3 Bitmap B.FCW
    Dioramas 3 Krom Village.FCW
    Dioramas Pro.FCW
    RPG Art Kits.FCW
    SS2 Bitmap A.FCW
    SS2 Bitmap B.FCW
    SS3 Bitmap Fills.FCW
    SS3 Overland Vector Fills.FCW
    SS3 Vector Fills.FCW
    SS4 Dungeon of Schley w Forlorn Cottage.FCW
    SS4 Dungeon of Schley.FCW
    
    GlitchJimP
  • ProgramData setup files not getting deleted after installation

    The program itself doesn't care about them, but Windows likes to have them available for uninstall/modify/repair action called from the control panel/settings. You might get errors uninstalling if they are not present.

    Hal
  • What is Steampunk...

    I think I like contraptions to be plausible, which is a definite drawback in this case.

    That's a drawback whenever you deal with fantasy. In classic fantasy, one has to suspend disbelief a bit in the face of magic, which can do stuff not normally possible. In steampunk, one kind of have to accept the same of their steam technology. It's basically their "magic". I guess it is quite similar as to how utterly unbelievable our modern world would be to a renaissance person (It's just that our version turned out to be possible under the laws of physics)

    Interesting that Lego actually got involved.

    It's not that lego got involved (AFAIK), it's just peoples tendency to build everything out of lego. Lego is a great outlet for creativity, you don't need the lego company to make a set for you to be able to make nice things. These days, you can even build lego online on their website, making designs without owning a single brick.

    Loopysue
  • WIP: The World of Elric, Classic Fantasy Style

    The article is found in annual 129 - Large exports.

    Not sure about the line in the compass. almost look like a miter line, caused by sharp turns between two nodes, maybe some overflow happens with the calculation at that export resolution?

    jmabbott
  • Scale issues with a metric map

    Note that the default symbol scale for metric maps is 0.3048 . That makes every symbol appropriately scaled, EXCEPT for the scale bar. When placing the scale bar, just right temporarily set the scale to 1.0 (but use the default value for all other symbols)

    ledgeBlindSeer
  • Changing Background Colors

    The easiest is to follow the instruction @Raiko provided above.

    But for some more context. The Change background color command is a legacy command from back when backgrounds were solid colors, before we started using bitmap fills. When an entity has a bitmap fill, the color won't be visible (because you see the fill instead), so this command will appear to do nothing. As such, just ignore it unless you work with a map with a solid color background.

    As for the error message about "FREEZE BACKGROUND", the cause for this is that the macro behind the command attempts to freeze the background layer, so this is a command, not the name of a layer it looks for. However, if something goes wrong with the macro (like it can't find a background entity [not all maps have one]), that can lead the macro to interpret that line as input to the layer selection instead, thereby complaining it can't find a layer with that name.

    Raiko