Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,947
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Question about Using Annual Symbols
If you click the add-on buttons, that will often change the symbol filters. The fastest way to go back to the default settings is to re-open the map, since this loads the settings again. And the quickest way to do this is just to first hit save, then pick the top option from the recent map files at the bottom of the file menu (the current map should be the top one)
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Beginner's question: Work more precisely
I am not really understanding what you mean when you say you can't "see the actual path"? When using extensions with insert building, it asks you for a point inside the house, and then the edge of the house. First one doesn't require a preceice placement, and the edge of the house should be clear enough. I don't think I really get your problem here.
When deleting the walls from the floorplans, I recommend hiding the floors sheet first. The floors will have the exact same edges as the walls, making it easy to select them instead. Also, remember that lines are selected by their centerline, not the edge. This is important if you are closely zoomed.
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Community Atlas 500th map and 4 year anniversary competition with prizes.
Today's add-on to the atlas is @Theschabi's contest entry. Thanks for taking part.
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Community Atlas - Elen Daelarion - Thrarasie Faire Cave, 14 & Western Hill Fort, 16
Looking at your maps, one thing that strikes me is your use of font sizes. I think they would have a much better visual presentation if you spent some time normalizing font sizes.
For example, on some maps, the labels for locations are as large as the map/area title itself, for example your Danger Hills map (I assume danger hills is the name of the entire area. If not, the map should have a proper map name.)
In other maps, for example the Traraise Faire Caves ground levels, features have different sizes, such as area 2, redoubt, having a much larger size than the rest. Western Hill Fort also have some of these, some buildings have larger labels than others.
Generally, maps looks better with a consistent visual for the text size, ensuring that all locations of the same type (like numbered locations in a dungeons, buildings, etc) have the same size, and with labels covering larger areas being a bit bigger than labels for individual locations, with map titles being the largest of them all.
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Gimp or Photoshop as a follow-up? or not needed? Annual OSR style
As Sue says, it would be nice to see what you are after. CC3+ can do a lot, and personally, I never post-process in an image editor, but it is often a manner of choice. People very proficient in PS or GIMP and new to CC3+ often resort to doing it that way because they find it easier to attack from the known angle rather than learn something new. And while CC3+ have lots of options, there are also some task an image editor can do better/easier in post, although I find these few. But knowing what you are after is important, 'clean up' isn't a spesific process, it is just a general term than can mean just about anything.
I need 300 dpi..how??!!
What size of image are you after here? 300 dpi by itself doesn't really mean anything without also knowing what dimensions you need.
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Community Atlas 500th map and 4 year anniversary competition with prizes.
And here's @JulianDracos' entry. Thanks for taking part.
Unless I've miscalculated, this is the second to last one. I am only missing Quenten's entry, but he have sent me a bunch of other maps, so I'll handle it when I get to those.
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cc3 - Why do my labels disappear? Is there a sheet/layer auto-hiding?
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Community Atlas Project - Download information - Contributions Welcome
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Help with T (trace) needed
It looks to me that the wall has been turned into a smooth poly? Trace do have problem following smooth polys because the actual shape of a smooth poly is calculated from the nodes, and not actually going through the nodes. It does some attempt at a simple approximation of the main shape, but that rarely works out for complex entities.
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The Wandering Wemic - Inn and Tavern.
Looks good. But yea, it's kind of wrongly shaped. The building is also a 3-storey building, so I would expect some visible stairs somewhere going to the other floors, even if not mapped.
Also, since this is an inn, shouldn't there be some kind of reception/bar to find the innkeeper? Or maybe you left it out intentionally.Or maybe I am blind.







