Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,947
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Community Atlas 500th Map Voting Thread - Please vote
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How to select, copy and paste objects?
3. shouldn't be where you want to place the entity, the point cc3+ asks for is the ORIGIN of the copy, not the destination. Unless you are doing some precision manipulation, the normal place to click is in the center of the thing to copy. When you past something, it will be placed just as far from the cursor when you click to place, as the point you selected in this step was from the original entity.
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How to select, copy and paste objects?
From that expanded list, you don't need your step 3, the location is set in your step 6. And step 4 can be anywhere inside the drawing window, it doesn't matter where your mouse is when you bring up the popup menu, doesn't have to be on the entity to be copied.
Note that when copying inside the same map, It is usually easier to use :CC2COPY: instead of clipboard copy.
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Where are the Navigation Lines hiding?
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Invalid Drive error when using network drive for CC3Plus data directory
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Grimdark Fantasy (renamed "Darklands") - development thread
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Community Atlas Project - Download information - Contributions Welcome
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Recommendations for a mapping set/settings to use for a large snow-covered city?
Fills are only available in the map they belong in by default. To use fills from other map types, they need to be imported into the map first. Quickest option here is to use Draw -> Insert file and insert a map file from the style containing the appropriate fills. Note that once you have the map on the cursor ready to place, you can just hit Esc instead of actually placing it, once you've gotten to that stage, the fill definitions have actually been copied.
As for Sue's snow, as she says in her post, it is using a solid color pale blue fill, so no special fills at all needed for that one.
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Help needed to convert flat world maps to "GURPS Space" icosahedron format
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Viewports in Campaign Cartographer






