Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 693
- Last Active
- Roles
- Administrator
- Points
- 8,947
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Community Atlas 500th map and 4 year anniversary competition with prizes.
If you're looking for something in particular, the atlas is fully searchable, although there are no search option for interesting locations though.
To pick a spot, find some feature on any map that looks like it could hold a dungeon. Could be a cave, or a ruin, or a building (both on the overland map or a city map)), or perhaps there are some stairs or holes in another dungeon out there that may lead to yours?
And note that the mega-dungeon always could use new levels. It is already a crazy place with levels completely different from each other, making it a good place for anyone just wanting to make a dungeon level without looking for a specific location in the atlas (Just remember that mega-dungeon levels should have exactly one entrance from above and one exit going down so they can be linked in a long chain.)
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Community Atlas 500th map and 4 year anniversary competition with prizes.
Exactly. Tokens are used on a map during play, they aren't normally part of it (except as the odd decoration). Downloading a png map image from the atlas with tokens pre-placed in the image would make it useless as a battle map.
I guess if all the tokens are placed on their own sheet that can be hidden, and I am notified of it during submission, I can set up one of my toggles in the nav menu. That way the map can be displayed without tokens by default, but users of the .fcw can hit the link to show them.
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Community Atlas - Artemisia - Stromphe - Agora district
No, that's actually a very different issue (but somewhat also related to time). You may remember the old version of vanilla used whispers embedded in the discussions themselves, a feature not available in this version. But those whispers caused the read counts for those threads to be off when they were removed from the discussion and turned into PM's during the upgrade process to this version of vanilla. It affects all discussions that contained whispers, but it works itself out for active discussions as people continue posting in them.
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Wishlist for CC4
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Holes appearing in CC3+ overland textures when used in DD3 with sheet effects on
What you see there is what is commonly referred to as transparency acne. It happens because the way the effects processing engine looks for edges to apply edge fading on is to look for changes from the previous sheet. But if two overlapping pixels are the same color, that causes the effects engine to see it as no change, and therefore a spot to apply edge fade to.
The common way to work around this is to create a new sheet just below it in the sheet order with the same effects on it, then make a copy of the entity on that sheet, but change the fill to a solid color guaranteed not to appear in the textures, such as pink. You might want to make the sandwitch entity a little smaller than the actual one, to make sure you don't get a pink glow at the fading edges. You could also use a colour that is more similar, but you must be certain it's not found in either the sheet above or below.
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Finally own it
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Random Questions and Problems
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How do i use a texture from another style?
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Community Atlas 500th map and 4 year anniversary competition with prizes.
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How to Scale Terrain?
The terrain tools for this map doesn't use symbol fill, but rather hatch styles. These have a fixed scale. This is discussed on page 2 for the mapping guide for that annual issue.
The only way of changing scale for these fills is either scaling things after they have been drawn (not very practical when you try to make the area fit something) or by editing the hatch style fills themselves. These are regular CC3+ drawings, and lives in the @Hatch Styles folder. Obviously, you shouldn't edit the originals, but rather create a copy and then edit that. You can then make copies of the drawing tools that utilizes your copy of the fills.





