Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 718
- Last Active
- Roles
- Administrator
- Points
- 9,001
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Non-latin Fonts
If you use a symbol font where regular characters have been replaced instead of using the appropriate unicode it should work. You can try the default Windows Symbol font for example.
Note that this means you cannot really see what you are writing in the text input box, but if you combine with the Windows Character Map program, you can find the correct letters.
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Welcome to the Updated Forum
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Welcome to the Updated Forum
@Quayuazue You have another account called 'Asher' which is registered as active from August 2017 to May 8th 2020, so you seem to have used it quite recently.
Should I delete it?
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Welcome to the Updated Forum
@Quayuazue Ok, done.
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Font Identification
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WIP Novaregna
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WIP Community Atlas Scalica on Doriant
@john crowley wrote:
MACRO MyMacro.
SHOWSHT LAND
ENDM
I followed the directions in the tome. Tools-Macros-Load Macros which takes me to Program Data/Profantasy/MyMacros. Then type MyMacro. So what am I doing wrong?
The macro in itself should be fine, except that there shouldn't be a period after the macro name.
But you really shouldn't be using the Load Macro command, that unloads all the standard macros which is bad. If you develop a macro for personal use, put it in the main macro file (keep a copy somewhere though, an update may replace that file) and you have it always ready for use.
Of course, you cannot distribute macros this way with the community atlas. All macros need to be in hotspots embedded in the map (Tools -> Macro -> Make Hotspot). Note that these hotspots are like regular macros, but they don't have the MACRO/ENDM lines
Keep in mind that for the atlas, I prefer to keep information toggle macros in the map navbar (Which I add after receiving the map). Download the .fcw of this map in the atlas for a sample map with lots of toggles in the navbar (you may get red X'es if you don't have the right add-ons, but you should still see the navbar to the right just fine). What I need to build that is a list of the macros you need in the map. And keep in mind that each macro should be used independently and in any order, so you need to take care that each macro hides all the sheets that isn't required for that view, and show all that is.
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Adding cities to map
Even if you are in an overland map, you can still just open the various symbol catalogs from City Designer using the :ICON_CATALOG: button. You can also use the drawing tools from CD3, but this require you to import the fill styles from the city map into your map.
BUT, I do not recommend this. Trying to draw a tiny village on an overland map generally just looks like a mess when you zoom out and view the whole map. It may work if the map is something like a small island with a village or two on it, but it doesn't work very well if the overland map is any greater scale than this. Remember that a properly scaled house on an overland map would be TINY.
There is also the issue of performance, if you try to map out a lot of tiny villages on your overland map, you are adding A LOT of extra entities to the map to do this, which can lead to poor performance if you take this far enough.
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How do I use the ERA command in a script, macro or hotspot?
You need to change to a more macro-friendly selection method.
Personally, I love to use selection by layer (SELBYL) since that means you don't have to go for specific coordinates in the macro. Just make sure the hotspot is on the appropriate layer, and don't put anything else there.
Remember to reset the selection method when done. Usually best to save it with SELSAVE, and restore it a the end of the macro with SELREST
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Welcome to the Updated Forum
Try now, it should be fixed, it was some missing permissions.
As for deleting thing, users can delete their own comments, but not threads. This is because a deleting a thread would also mean deleting any comments in it, which may belong to other people. This is Vanilla's own reasoning for why the system is like that, and not an option I can toggle.







