Monsen
Monsen
About
- Username
- Monsen
- Joined
- Visits
- 702
- Last Active
- Roles
- Administrator
- Points
- 8,982
- Birthday
- May 14, 1976
- Location
- Bergen, Norway
- Website
- https://atlas.monsen.cc
- Real Name
- Remy Monsen
- Rank
- Cartographer
- Badges
- 27
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Building Interiors on CC3+ Maps
City styles aren't really made for showing interior details, so it doesn't work like that by default.
However,there isn't anything preventing you from drawing building interiors, and then but the building sheet on top of them. So, with the building sheet visible, it will cover up the floorplans and look like a normal city, and with the building sheet hidden, you will see the floor plans. All you need to do is to set up proper sheets to draw your floor plans on, and import the required fill styles into your map.
A word of warning here though, mapping the interior of every building in a large city is time consuming, and also results in a lot of entities that can cause CC3+ to slow down. You can avid the latter partially by making sure the interior sheet is hidden when it is not in use (as in actualy hidde, not just covered up by the buildings sheet). For a smaller place, this may work perfectly fine, but I don't recommend it for larger cities.
Instead, I would make some detailed sections of the city as maps like this.
Also note that CD3 can automatically take a building symbol and make a floorplan from it on it's own map. This map is then linked from the city map so you can just click on it to go to the floor plan map. This is the preferred way of making florplans for houses. Note that it only generates the outline of the floorplan, it won't greate a fully furnished plan for you.
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Community Atlas 500th map and 4 year anniversary competition with prizes.
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So, that's it then. The deadline have now officially passed, and it is the end of the competition. Thanks to everyone who participated. I am going to set up a voting thread shortly where people can vote on the best map. I just need to collect all the images and provide a proper presentation.
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Live Mapping: Ice Caves
I am doing the livestream on thursday, and thought I would talk a little about ice caves. Stream will commence at 1900 hours alpha time. I am sure you can convert it to your own timezone somehow, or just change all your clocks to be in my timezone. Or for the easy option, just go to the video below and see what YouTube tells you. There is even a reminder button.
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Live Mapping: Cubing the Dungeon
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Live Mapping: Temple of Secrets
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current situation with Image Magick and CC3+
It is a bit easier than those old instructions. You don't have to edit the XML file anymore, and you can dump the 64-bit binaries into the ImageMagick64 folder (You must create this) instead of replacing the 32-bit one in the ImageMagick folder. Make sure you get a version of ImageMagick that contains the convert.exe executable though, this is going away in newer versions, but CC3+ expects this file and it's command line arguments.
The most important (and easiest) thing of the two is Sue's trick though, as this allows CC3+ to export much larger chunks of the map at a time, both making rendering faster, and reducing the amount of potential effect artifacts that happens due to splitting up the export in sections.
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Identifying style based off structure symbols
I am sure Ricko is right, but there is also a way to figure this out yourself. For most annuals, the symbols will be prefixed by the annual issue number, so you can learn a lot by just opening up the symbol manager from the symbols menu and have a look at the names. There are 12 issues each year, so as an example, CA26 would mean issue 2 (February) in volume 3 (2009). The annual website will then let you find the style name.
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A Question about Alternate Map Styles
There is nothing that ties a symbol catalog or drawing tool set back to a specific template, so there is no problem sharing this across templates. Of course, when multiple templates rely on the same resources, changes to the tools or catalogs would also then be visible from all templates since it is a shared resource.
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Printing maps from PDF?
Is there a script that does this export, but also leaves the exported tiles intact (unstitched) so they can be used as printable battlemaps?
You can just edit the tile.cmd in the annual folder. Just comment out line 56, and tiles won't be deleted afterwards. You can also skip the stitching altogether by commenting out line 50.
Just make sure to delete the tiles manually if you do this, or they will interfere with the next export.
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Community Atlas - Ezrute - Brukon Region


















