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Ricko

Ricko

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Username
Ricko
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10,516
Birthday
February 7, 1977
Location
merlo san luis argentina
Rank
Mapmaker
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22

Latest Images

  • Which style for... Post apocaliptic meshup

    https://forum.profantasy.com/discussion/13042/annual-2023#latest

    Make Chorus


    I believe the valley with the poisoned forest can be done with mike schley overland. Changing colours ....carnivorous plants, dry trees and bleeding trees next to green/red/purple geysers might be a good idea.

    the other needs there is nothing that comes to my mind that would be a good idea.

    Cheers

    Loopysue
  • Commission Map - Realm of Arduin

    In all my maps, even comissions, I always like to put "secret Wheres wally" like: caves, ruins, houses, animals, tomb entrance, caves etc.

    OctorillaEukalyptusNow
  • Rattenzwinge am Königsdamm - a denser SS6 town

    I normally use the lightroom image processor as cc3 exports my final file in jpg or bmp format.

    In my experience, the possibilities for changing contrasts, vignettes, shadows, colors, etc... in a lightroom or photoshop are much greater (and easier to implement) than those that the program makes possible.

    I love sepia + grains ... made all Karkaroff maps in this style


    Cheers

    EukalyptusNow
  • Rattenzwinge am Königsdamm - a denser SS6 town

    🤘

    EukalyptusNowMathieu Gans
  • Forest Trail project - part 2

    half-submerged half-exposed stones, with or without moss to create the foams, might be interesting.

    JimPLoopysue
  • Here be dragons

    The leaves on the ground are very beautiful.

    Me encanta el vari color de las hojas. Saludos desde Argentina.

    Daniel Pereda De Pablo
  • Annual 2023

    I was thinking about Mr. @Quenten suggestion and why don't when they update Character, also include an option of futiristic characters with alien options as well.

    Medieval can also have options mind flayer, cyclops, bugbears, orcs, dwarves, hobbits etc...

    JimPGlitch
  • Made a city to a friend

    @JulianDracos all was made in cc3 isometric symbols as base.

    all other symbols are imported from myke schley overland map except the cliffs from @Loopysue darklands overland style.

    all my scales problem are fixed the resizing by "eye" in the moment.

    Cheers

    JulianDracosLoopysue
  • Mixing Mike Schley isometric city + Mike Schley Overland symbols

    1 - I was asked to explain how I use Mike Schley Citys and Overland at the same time and what my workflow is. For the small village tutorial, I resorted to the help of Watabou map generator: I go to the village generator and click generate new city until the idea suits my needs-desires. I download the image and open the CC3 program

    2 - I choose the isometric city to work as a base - I prefer it because it's easier to make the roads.

    3 - As the image is square, I selected an equal measure of height and width. in this case (I'm working with metric) I put 100 x 100. I am asked if scale is important and the answer is yes. however this would be a descriptive map, or that I can adjust the scale "to my pleasure" at the end of the drawing, no matter if the measurements are real or not.

    4 - I usually prefer to work with gray 10 because I can print any color I want on the "canvas".

    5 - the screen is ready, we need to import the base image.

    6 - You must create a new sheet and call it TRACE

    7 - Add transparency effect. I like to work between 20 and 50% maximum. 50% when I need to see more of the base design, and 20 to 30% when I need to have more emphasis on the CC3 icons that I add to the draw.

    8 - Inserting the trace draw. Draw > insert file

    9 - import the photo from where you download it. place on the canvas so that one square overlaps the other.

    10 - With the transparency effect active, we can start the next phase. import icons


    ScottAjmabbott
  • Which style?

    I particularly prefer the Schley style for small areas (kingdom, zone map, towns, places etc) and not large maps (continent or mundi).

    In the community atlas for example I used schley for both large and small maps to follow a pattern. however for my private maps, when dealing with entire zones of realms I opt for other styles (like Roberts or Herwin Wielink, 13th age or Annual Ancient Realms for example) for maps of large zones, and I use Schley to map small areas.

    The reason for choice the Schley style comes from the huge amount of different icons that allow for more variety of subjects.

    That said, I particularly love John Roberts' style but unfortunately it's very poor in icons, which could have been remedied with the update he's had recently. It wouldn't be bad as a suggestion to profantasy also working with monthly content of new icons by John Roberts.

    roflo1