Quenten
Quenten
About
- Username
- Quenten
- Joined
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- Member
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- Birthday
- November 29, 1950
- Location
- Australia
- Real Name
- Quenten Walker
- Rank
- Mapmaker
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- 16
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Trinajarnia
This is a revision of a continent in a previous world I started. I think this will be my main project. The main land mass is about 25% bigger than Australia, and extends from the arctic north to the tropics. And has all biomes represented.
I have already started on smaller areas.
All the names mean something in English, but I have used various languages (via Google Translate) to represent the various ethnic groups, eg Ukrainian for Kratirim, Icelandic for Vynlings, Georgian for Dwarves, Hungarian for orcs, Persian for reptilians, Irish for Elves, Italian for Norvians, Swahili for Swabentu and Maori or Yamatji for Dingadau.
All the 'civilized' nations are marked in with their capital cities.
A larger version is in the Gallery.
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Hardin region of Myirandios
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Hardin region of Myirandios - Forindon and Kurmdiz
Here is continuation of mapping in full detail the large Island of Hardin - two Nordic Kingdoms, but with a predominant Slavic population. (think the early days of Kyivan Rus)
Image also in Gallery - Image Gallery: Hardin — ProFantasy Community Forum
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Hardin Region (Myirandios) - Isle of Kalihirin, and Isle of adventure for low level characters.
Here is a setting for a series of low level adventures to get a beginner D&D party on its way to fame and glory ... or grisly death.
Kalihirin Island (nowhere near complete, of course). Of course, adventure sites etc are yet to be added.
Detkhiv, the main settlement with a population of over 600.
I have made use of the draft version of the Watabou revised city annual to come later this year.
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Hardin Region (Myirandios) - Isle of Kalihirin, and Isle of adventure for low level characters.
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The Ten Kingdoms
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Community Atlas - Irisian City States - Tiresia City State
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Community Atlas - Irisian City States - Megalith island
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[WIP] Marine Dungeons Lighthouse (more May Annual Stairs & Steps)
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Community Atlas - Irisian City States - City of Tiresia using revised Watabou.
Here is my version of the city of Tiresia, using the forthcoming Watabou Cities revised annual coming out in July.
I discovered one further problem with the drawing tools being applied to the imported DXF. Regardless of the import parameters, the walls remain as 2D polygons. The work around is to use the break command on each section. Click on the icon labelled x,y in the left hand of the screen, and select the object. Untick closed.
Then apply the drawing tool. This is the method I used.
Alternatively, just use the tool to draw the walls along the lines without using Change Like Drawtool command, which is probably easier. The lines will be removed when you delete the IMPORT sheet at the end of the process.
This is the result, for a fairly big city, using the Change Like Draw Tools command only.
And after a few alterations, I am designing the city more to my liking and fleshing out the surroundings, redoing the fields using the Drawtools to get field furrows aligned automatically with the fills from Sue's Darkland City. Did a demolition job to erect a large amphitheatre/football ground.







