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Wyvern

Wyvern

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Wyvern
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  • Text Along A Curve has changed under Updates 26 and 27

    After installing Update 26, I needed to add some fresh text along a curve to a map I've been working on, and found the dialogue box to do so had changed, primarily with the addition of three new checkboxes.

    If you set up your text along a curve as previously however, the default settings in these new checkboxes mean your text will now be INVERTED on the map. I spent an irritating ten minutes experimenting, trying to work out why, and managed finally to reset the checkboxes so the tool worked as it did previously.

    Then Update 27 was issued; installed that and the dratted checkboxes are back to what they were, so I've had to do it all again!!!

    There's no help or explanation for how to get the new system to work as previously, so to maybe assist others, what you must do is uncheck the "Align Text Upright" box (yes, this didn't make any sense to me either, but doing so is the ONLY way to unlock the other two new checkboxes, and they MUST be unlocked first to get the tool to function as before). All Align Text Upright seems to do is INVERT the text, not PLACE IT UPRIGHT at all - Inverse Logic, certainly!!!

    Once you've unlocked the other two checkboxes, "Use Other Side of Curve" and "Reverse Curve Direction", deselect both, and Text Along a Curve will then function exactly as it always previously has. Far from clear what the point of either of these options is, other than to make the text !desrever (= reversed!).

    It would have helped if the little graphics that show where your text will be placed in relation to the curve changed with the different checkbox options, in the absence of any other help regarding this tool adjustment. Beyond that, I'd hope Update 28 will at least have the default settings amended to actually make sense again. Please...

    LoopysueLizzy_Maracuja
  • Inbetween failed video takes distraction

    Video shows, like many public performance activities, require a lot of preparation and practice at first, but they do become easier with increased experience. You might find it helpful to start from a script - even a rough sketch of the things you need to cover and in what order - to help get the pattern of what you're wanting to do fixed in mind, and then try running it through a few times to see how it works without recording, what the timing's like, and so forth. Even then, you may find it needs several takes to get the video right, which of course is where editing comes in. Plus post-production editing can add written captions or diagrams for things needing extra emphasis or explanation. The whole is a very time-consuming process overall, so you should be prepared to spend several days at least (or the equivalent amount of time spread over a longer while) getting to the point where you're happy with it.

    Once you've done a few such videos, you should find it's getting a lot easier, and taking less time and effort in advance, which of course is how regular video shows operate.

    Lillhans
  • Greetings from Down Under

    Overwhelmed is normal at first, especially if you're not used to CAD software. Follow some of the tutorials with the program, and you'll soon find your feet with it. Then you'll be able to join the rest of us in beginning to understand we don't really know what we're doing either ๐Ÿ˜‰

    Lillhansroflo1JimP
  • Community Atlas: Errynor - Aunty MacKassa's Home & Vehicles

    Thanks very much @Monsen (especially, as I know these were a little complex to add into the Atlas) & @Loopysue !

    [Deleted User]seycyrus
  • CA style development - "Darklands City" (issues for September and December 2021)

    Indeed. And bulls, so representing the adventures of the Argonauts beckons. Theoi.com link for the uncertain or confused ๐Ÿ˜Š ๐Ÿ”ฅ๐Ÿ‚

    JimP