Loopysue
Loopysue
About
- Username
- Loopysue
- Joined
- Visits
- 9,978
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- Roles
- Member, ProFantasy
- Points
- 9,861
- Birthday
- June 29, 1966
- Location
- Dorset, England, UK
- Real Name
- Sue Daniel (aka 'Mouse')
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- Cartographer
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- 27
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Panzer sample thread
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Battleground Cimitery A3 80 x 55 👻
Ralf did a Live Mapping session on DD3 lighting, which you can actually use in city or overland maps, though its not so common. This example is dungeon, but it should be fairly easy to adapt. Shout if you have any difficulties.
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Darkland cities tools showing as blank
In the first instance, that's not right. There is an FCW file containing a sample of each of those fills in the Drawtools folder that should be showing itself in each of those field tool images. But I can see from my own installed copy of the template that this isn't happening.
In the second instance - colour 6 is the knockout colour that punches a hole in the water to reveal the land and make an island, so that is perfectly correct.
I have reported the invisible fields as a bug.
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Need a tutor
Hi stubbjo8 :)
Its not something that we've had a request for before, so there are no official tutors.
Have you tried any of the Live Mapping sessions or video tutorials? We do all levels. https://forum.profantasy.com/discussion/10519/video-tutorials/p1
The best bit is that if you get stuck with anything in particular you can always ask right here - and its free :)
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[WIP] City of Accordo (Ferraris Style)
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The Creepy Crypt project
The Creepy Crypt style is taking shape, thanks to all your suggestions for appropriate symbols (both here and on the FB Group page). However, I find myself making grass... of the variety that cows eat... for above ground crypts. The question is - should I bother with the grass textures, or leave it to you to import the standard DD3 grass fills to your above ground crypt maps? Here is a sample of one I drew this morning on the left, against the default DD3 grass on the right, - both with standard DD3 symbols for scale and appearance.
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CC3+ Going back to the basics-Dungeon
Excellent work :)
Unfortunately, bitmap symbols don't work as walls. You can't cut them in any way, so you would have to create your rooms with built-in doors and windows.
There are a couple of videos that might help with symbol catalogues here:
These links were borrowed from Remy Monsen's wall of video links. There are more videos there which might be of use to you either now or in the future.
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The Creepy Crypt project
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Live Mapping: Fantasy Worlds (Annual Vol 3)
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The Creepy Crypt project








