
Wyvern
Wyvern
About
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- Wyvern
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Light Harbour - a coded city
I have fixed all those in the map in the gallery. I copy the text to all the squares I want named, then edit in the new name.
That's fine. Didn't realise the gallery map might be different to what you'd posted here, and assumed the close-ups were from the final version.
And thanks for the tip about6 the text acne. I didn't realise that the colour was the problem. It will be fixed.
Technically, it's not simply the colour, it's the effects on the sheets involved as well, but it happens when identically-coloured pixels overlap one another, if I've understood it correctly.
If changing the colour doesn't solve it, you can alternatively try copying the text to a new sheet with no effects on it, either above or below the current text sheet, but above whatever sheet is causing the interference (i.e. the contours sheet here, probably). I've found sometimes this works only in one configuration, then in another map, only in a different one. No idea why, as it's not happened all that often.
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The Creepy Crypt project
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The Creepy Crypt project
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Community Atlas - Forlorn Archipelago - Fisher Isle, several villages and surrounding areas
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Tang Shen - The Spider City
Think that the town is a bit "special-heavy" (too many special buildings and not enough normal residences)
Well, if we assume the Triangle Flats are residences too, along with those properties surrounding Won Seng Courtyard, that looks to be only about 10% "special" areas/places/properties within the walled city, which seems perfectly reasonable overall (and also treating the walls, gates and wall-towers as separate from this minor exercise).
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Community Atlas - Doriant - Galahais - The Morstarik
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Community Atlas - Ezrute - Dunor Valley - Snihovi Polya region
Might be worth sharpening-up the glow on the text lettering. The "misty" look is fine in places, but where it drops-out - most obvious on "The Staryy Cholovik" label - it starts to be less easy to read.
The scale-bar is very hard to read, and although the grid helps in that regard, the actual scale-size of that grid needs to be clearer.
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Community Atlas - Doriant - Galahais - The Morstarik
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Text Angle
If you mean using the "Rotate" command on text, you can just rotate the angle of the text freely without using Shift at all.
If you need the text to be at a specific angle (which the Shift key option allows, but only at 15° intervals), use one of the Edit Text functions (such as Numeric Edit, or Edit Properties), and just type in the angle you need the text to be at.
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Community Atlas - Alarius - Seal Island