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Royal Scribe

Royal Scribe

About

Username
Royal Scribe
Joined
Visits
4,474
Last Active
Roles
Member
Points
1,739
Birthday
February 5, 1968
Location
San Francisco, California
Real Name
Kevin
Rank
Mapmaker
Badges
12

Latest Images

  • Community Atlas 1000th map Competition - with Prizes [August/September]

    Hi @Quayuazue! I think you’re describing a different place than mine, but just in case, I wanted to show you the place I’ve already adopted. It’s the village in the red box here:

    I’m looking forward to seeing your approach to these villages!

    QuayuazueKevin
  • [WIP] Atlas Contest - Yréas Kóltyn Village (Kingdom of Enía, Gold Coast region of Dóriant)

    Related to this village: I am planning on submitting an intermediate map of the Kingdom of Enía portion of the Gold Coast. And now I'm thinking that I might also do another map of just the Firessí Woods. I think it might be easier to do the Firessí Woods map now than after this temple village is added to the Atlas.

    If I do create a Firessí Woods map, are there any sorts of adventure hooks or mapping possibilities you'd recommend including? I have the Tempuwari Ruins, which were meant to provide a place for an adventure reminiscent of the opening scene of Raiders of the Lost Ark. Other than adding a few more tiny elven hamlets, and maybe a few cave openings in hills, are there other mapping/adventure hooks you'd like to see?


    LoopysueQuenten
  • [WIP] Community Atlas Competition - Artemisia - Spiros Isle - Aretizo village

    This is really lovely. My only ever-so-slight feedback is that my old eyes are finding it a little difficult to read the legend, so I would consider increasing the opacity of the background fill/color slightly.

    Quenten
  • [WIP] Community Atlas - Eknapata Desert

    Per Quenten's suggestion, I have been playing with the Line Styles for the roads. I didn't try creating a custom one, but I did try some of the other presets, and they didn't really work. I also tried checking the Paper Scale checkbox, and that had weird effects when I zoomed in.

    Here's an attempt that sets the roads to be solid and leaves the guided routes as dotted lines. I like that it makes it a bit clearer which ones are actual roads. I will also put it in my WIP gallery to make it easier to zoom in. Thoughts?


    LoopysueShessar
  • [WIP] Playing around with Sinister Sewers

    On today's Live demo, which was about Sinister Sewers, I asked for recommendations for what to use as a fill style for pure water uncontaminated with sewage (such as water runoff from storm drains). I had been using Effluent 05, but on another Water sheet with a transparency effect. Sue recommended trying one of the Bitmap Solid fill styles.

    Here's a practice attempt, with the five effluent fills above and then five on the solid bitmaps below (from Solid 10 Bitmap through Solid 50). The five below are on a Water 2 sheet in case anyone recommends effects different than the regular Water sheet. Right now, I put the same effects on Water 2.

    I am leaning towards Solid 40 Bitmap for storm drain runoff (since that water will have dirt and other impurities), and maybe something like Solid 20 Bitmap for pure water (for example, if dwarves are using this technology for a subterranean aqueduct).

    Thoughts? (If this is too difficult to see here, I can post it in my Gallery if that has a better resolution.)


    JimP
  • [WIP] Playing around with Sinister Sewers

    Hmmm, I'm not seeing much of a difference, but there's some glare on my screen at the moment. Here they are:

    First Edge Fade off, second one on

    First Edge Fade on, second one off

    Both Edge Fades off


    And here's the FCW file:


    JimP
  • What I've been working on

    I love the color you picked for the sea. I personally do not think it needs to be lightened.

    Calibre
  • MY MUNDI IS READY!

    These are great. I really like how you scaled up the dunes in the Mamede map. It's giving me Lawrence of Arabia vibes!

    Ricko Hasche
  • Tutorial - Between hills, rivers and trees

    Yes, thank you! I've seen the first one before but it's handy to have the tutorials all in one thread. Much appreciated!

    Ricko Hasche
  • floathing Island and Babel Tower style city

    Very cool!

    fil